F355 Challenge: Passione Rossa
Description official descriptions
Get behind the wheel of one of the most world's most prestigious cars - the F355 Ferrari.
F355 features a number of game modes: the Arcade mode which is the same as the checkpoint arcade version; Championship mode where you race a total of 6 races for the combined highest score; Single play which is the same as Arcade mode but with no time limit; Versus play with a two player split screen; and Network Race where you can connect to the Internet and race a time attack against other players ghost cars.
The courses that are available to race on are Motegi, short and long versions of Suzuka, Monza, Sugo, Long Beach, Atlanta Motor Speedway, Nurburgring (GP track), Laguna Seca, Sepang, and Fiorano (Ferrari's test track).
The game features 3 levels of difficulty. There are also four Assist functions - Stability Control for cornering, Traction Control from the engine to the tires, Anti Lock Brake System to keep the tires from locking during braking and Intelligent Brake System for braking before corners so beginners can concentrate on steering.
You can also connect to the Internet and register your driver data.
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Credits (Dreamcast version)
55 People (39 developers, 16 thanks) · View all
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Reviews
Critics
Average score: 82% (based on 35 ratings)
Players
Average score: 3.7 out of 5 (based on 23 ratings with 2 reviews)
The Good
For a game released in 2000, it is impressive how more modern games fail to replicate realism and driving a car in real life. F355 is not just a game, but a simulator, and the fact that it includes only one car and few tracks (a very good selection of those, however) proves that the developers had a blind confidence in their product and, oh, boy, it was justified. First of all, the fact that there is only one view and you can not change is one of the best things ever in a video game, not only because the realism but because it also keeps you concentrated on the road without temptations of changing the view over and over again, just to see how cool the car looks, no, here, you get straight to the point of the game, which is driving.
The training mode is quite helpful. I manage to have decent results if I do not use it, however, they improve if I use it.
The replays, although not so breathtaking, comply with their duty, which is letting you see the race.
The driving data is always cool to look at to see how good you are, see your results and say "Yay that's me".
The Bad
It does not in anyway make the game boring, because it takes its time to be mastered enough to achieve podiums and, or wins, but I think that some more circuits will be nice, specially taking into account that Ferrari does indeed run, as in the game, its own single maker championship (or spec-series if you prefer) and they use much more circuits than those in the game.
The replays are, in my opinion, excessively abridged and have not options to change the replay view, and, while not being able to change the view is something good for the race, I would like to be able to do so during the replies.
The Bottom Line
I saw this game for the first time in one of the most prestigious and older car magazines in Spain (Automóvil), in 2001, and I was impressed. 22 years on, in 2023, I am still impressed. A must have for Dreamcast.
Dreamcast · by Carles Carlos (23) · 2023
Excellent Driving Simulation. Ahead of its time: For true enthusiasts only.
The Good
Today I felt like gaming again.. after not doing so in almost a year. I got the old DC out and started it up. I looked thru my disc binder, and saw a lot of titles that excited me. There was Crazy Taxi, Soul Calibur, Hydro Thunder, Rayman 2, Mr. Driller, etc... However my first choice of game I couldn't wait to see and hear again was Ferarri F355 Challenge, because apparently, that game REALLY leaves an impression. My mind tells me I love Bust a Move, Initial D, Jet Set Radio, Metal Slug, Shenmue, and a lot of others.. though a few years after not playing them I can't fully seem to remember why. However, my mind tells me I like F355 Challenge, and my body remembers. It remembers the sound and vibration of the loud high pitched, bassy roar of that refined 3.5L v8 reving up to the limiter at 9,000 rpms. It remembers the frustration of locking up the brakes and hearing the tires squeel themselves into the dirt. It remembers the deep concentration required to navigate thru the first chicane followed by a sharp left, corner # 5 on Suzuka without letting the 380bhp do what it wants to do.. slide the rear out and drift; continuously. It remembers the real-time strategy of deciding between easing up a bit and playing it safe, staying in 3rd or 4th place, or pushing it to the limit and running the high-risk of over-cooking it to go for glory. My body remembers the sweet sweet satisfaction of having a race where everything seems to fall into the right place. It also remembers the tens of times of obtaining a particular skill and the consequent satisfaction of learning something ever so simple and small, like delicate throttle control, or smooth line taking. My body remembers it all. But most of all my body remembers the collisions. The frequent, almost constant smashing of the front end into a barrier on Long Beach, or the frustratingly slippery run-off areas of the GT tracks. This game is not easy. If you decide to start playing, get ready for some hard work.
This game has some issues, but they will infact help to teach you. Once you have obtained a confident level, move on to the PS2 version, (just for a quick stop to check the new views and options) followed by .. most importantly.. the arcade version. (available at Dave & Busters) That is really something special. 8-) 6-Speed Manual Transmission is quite a nice touch too.
Make sure to use your Dreamcast JUMP PACK (rumble-pack) for this game, and appreciate the spectacular L & R sticks the DC has. On Ps2.. while the Logitech GT3 steering wheel is one thing.. the standard controller is quite another. :-(
The Bad*
If there was ever a game that tested your restraint, THIS IS IT.
Imagine being taken to a world-class track, (emptied just for you), then put in a sexy, brand new, bright red, Ferrari F355, (with a v8 making 380 horsepower), and told the rules of death do not apply. What would you do? You wouldn't go slow and steady!! Would you!? now...
Take that dilemma, and add to it a few more facts that complicate things:
1) This car has one addictive acceleration "experience" .. it is pure ecstasy.
2) This car is a Ferrari. If you have ever sit in one you will know.. the seating position and visibility is not that of a convenient hatch-back or small mini-van. The seat is basically on the ground, (which it must be because of the super low roof required to obtain super-car performance). The dash-board is in the normal spot though. This makes the view also have a steep "learning" curve. While the game does slightly improve the cockpit view (over the real-life counter-part) it still takes quite a bit of getting used to.
3) Combine the difficult view with the fact the car has ultra low ground-clearance and has a very stiff independent suspension. Sensing roll, whether lateral or vertical is very difficult for at least the first ten-some hours. The car does not have any obvious reactions even during hard braking. This is probably the very first obstacle a beginner should focus on overcoming - learning to perceive delicate changes in the cars motion (resulting in drastic changes in tire traction). If you can get past that, you're well on your way to starting to enjoy this form of torture.
The Bottom Line
A complex showcase for modern videogame design, and a benchmark for sports simulation. Not to be played for "fun" .. this was not made to create quick emotions of joy. This is a creation requiring strong faith in thyself and deep devotion to the cause of improving numerous skills to ultimately be .. the winner. The epitome of "love is pain."
Note* This is no money making machine like Forza or Gran Turismo. There aren't 300 cars, 100 songs, 50 tracks, and 4 views in this game. There are several tracks, several songs, ONE car, and ONE view. F355 doesn't have the revolutionary look and feel it did when it was just released. The graphics don't make you feel like you are on Long Beach anymore. However the visuals and sound still hold up to this day, and the gameplay more than still lays the beat down on the rest of the competition. When the majority was playing Tekken on Playstation, the hardcore were mastering Virtua Fighter 2 on Sega Saturn. When the majority was still playing Tetris on their Gameboy Pockets, the hardcore were already beating Bust-a-Move 2 on Neo Geo. When the majority wastes their money on Project Gotham 3, YOU - PLAY - F355 Challenge.
Dreamcast · by Forever Sport (22) · 2006
Trivia
1001 Video Games
Ferrari F355 Challenge appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
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IGCD Internet Game Cars Database
Game page on IGCD, a database that tries to archive vehicles found in video games.
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Contributors to this Entry
Game added by Macintrash.
Arcade added by Kohler 86. PlayStation 2 added by Skitchy.
Additional contributors: Anders Hammar, Victor Vance, FatherJack.
Game added July 25th, 2001. Last modified May 11th, 2023.