Game Groups > Gameplay feature: Quick Time Events / QTEs
Quick Time Events (QTEs) are a game play mechanic that allows the player limited control of the game character during cut scenes or cinematic sequences in the game. The player has to press buttons in accordance with on-screen signaling or perform other actions (such as shaking a motion sensitive controller). Failure to comply to these instructions most commonly either branches the cut scene into a different path or results in the avatar's death. The term Quick Time Events was coined by Yu Suzuki.
Related Groups
- Gameplay feature: Drowning
- Gameplay feature: Hunting
- Gameplay feature: Lock picking
- Physical Bonus Content: Character Figurine / Bust
- Physical Bonus Content: Steelbook
- Pre-order releases
- Protagonist: Treasure hunter
- Setting: City - Venice
- Setting: Inca
- Tomb Raider series
17 Games [ view in game browser ] [ add game ]
Title | Released |
---|---|
A Way Out | 2018 |
Assassin's Creed II | 2009 |
Assassin's Creed II | 2009 |
Assassin's Creed III | 2012 |
Assassin's Creed III | 2012 |
Assassin's Creed III: Remastered | 2019 |
Atomic Heart | 2023 |
Blacksad: Under the Skin | 2019 |
Dogurai | 2019 |
Final Fantasy XVI | 2023 |
Lara Croft: Tomb Raider - Anniversary | 2007 |
Lara Croft: Tomb Raider - Legend | 2006 |
Playtime Games Collection | 2004 |
The Last of Us | 2013 |
The Last of Us: Part I | 2022 |
The Last of Us: Remastered | 2014 |
Tomb Raider | 2013 |