Patrice Désilets
aka:
Patrice Desilets,
Patrick Désilets
Moby ID: 115130
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Patrice Désilets was Ubisoft's creative director for Prince of Persia: The Sands of Time. His success with Prince of Persia came after a long history with Ubisoft's Montreal studio, as one of its first employees.
Coming from a background in film, he was involved with many games, including Tom Clancy's Rainbow Six 3, Disney's Donald Duck: Goin' Quackers and Hype: The Time Quest.
Désilets, born and raised in Montreal, earned his bachelor’s degree in film studies and literature at University of Montreal. In 2007 he was the creative director on Assassin's Creed, a series he created. After thirteen years with the company he quit in May 2010. He had been working on Assassin's Creed games for six years and the series' producer Vincent Pontbriand said "Désilets just needed a break".
In October 2010 however THQ revealed they hired Désilets to found a new studio in Montréal, Canada. Ubisoft filed suit to prevent him from working for THQ, but in December 2011 an appeals court for Quebec overturned that injunction, finding that THQ's pursuit of former Ubisoft employees was not bound by any non-compete clauses in their contracts.
Credited on 18 games
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Ancestors: The Humankind Odyssey (2019, Windows) | President |
Assassin's Creed: Brotherhood (2011, Windows) | Story by |
Assassin's Creed: Brotherhood (2010, Xbox 360) | Story by |
Metal Gear Solid: Peace Walker (2010, PSP) | Creative Director |
Assassin's Creed II (2009, PlayStation 3) | Creative Director |
Assassin's Creed II: Discovery (2009, Nintendo DS) | Special Thanks to |
Assassin's Creed II (2009, Windows) | Creative Director |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | Creative Director |
Assassin's Creed (Director's Cut Edition) (2008, Windows) | Creative Director |
Assassin's Creed (2007, Xbox 360) | Creative Director |
Prince of Persia: The Sands of Time (2003, Windows) | Creative Director |
Prince of Persia: Special Edition (2003, Browser) | Creative Director |
Disney's Donald Duck: Goin' Quackers (2000, Game Boy Color) | Original Game Design |
Disney's Donald Duck: Goin' Quackers (2000, PlayStation 2) | Lead Game Designer |
Disney's Donald Duck: Goin' Quackers (2000, PlayStation) | Game Design - Original Game Design |
Disney's Donald Duck: Goin' Quackers (2000, Windows) | Concept Manager |
Speed Devils (1999, Dreamcast) | Game Design |
Hype: The Time Quest (1999, Windows) | Lead Game Designers |
[ full credits ]
Frequent Collaborators
People- 13 games with Yves Guillemot
- 13 games with Serge Hascoët
- 13 games with Jérémi Valiquette
- 12 games with Jean-Marc Geffroy
- 11 games with Christine Burgess-Quémard
- 11 games with Yannis Mallat
- 11 games with Nicholas Grimwood
- 10 games with Didier Lord
- 10 games with William Beaman
- 10 games with Sébastien Laporte
Companies
- 14 games with Ubisoft Entertainment SA
- 10 games with Ubisoft Montréal
- 7 games with Ubisoft, Inc.
- 7 games with ak tronic Software & Services GmbH
- 5 games with Akella
- 5 games with Ubisoft GmbH
- 4 games with Epic Games Tools LLC
- 4 games with Ubisoft Annecy SAS
- 4 games with Keywords Studios...
- 4 games with Valve Corporation
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