Alex Drouin

Moby ID: 115124

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Alex Drouin is a senior Animation Director at the Ubisoft Montreal studio and has been working there since 1997. Being on the first hired wave, he worked as Lead Animator on his first project, Alex Builds His Farm (Playmobile franchise) a game targeted toward 5-year-olds.

He then got his first Animation Director opportunity on a game for a broader audience, Batman: Vengeance. This was his first experience with the action adventure genre. He supervised the animation team’s work and animated half of the Batman character.

In 2001, Drouin continued directing animation in the award-winning game Prince of Persia: The Sands of Time. Directing only a small group of animators for the NPCs (non-playable characters), he had the time to focus on the Prince itself and produce over 700 animations to create a character that fluidly interacts with his environment.

From 2003 to 2007, Alex has been trying to push interaction further more with even more animations in another action adventure game: Assassin’s Creed. He’s been animating and supervising a small group of animators working exclusively on the main character.

Credited on 13 games

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Ancestors: The Humankind Odyssey (2019, Windows) Animation Director
For Honor (2017, Xbox One) Montreal Special Thanks
Child of Light (2014, Windows) Animators
Assassin's Creed III (2012, PlayStation 3) Thanks
Prince of Persia: Warrior Within (2010, PlayStation 3) Additional Animators
Assassin's Creed II (2009, PlayStation 3) Animation Art Director
Assassin's Creed II (2009, Windows) Animation Art Director
Assassin's Creed (Director's Cut Edition) (2008, Windows) Animation Director Altair
Assassin's Creed (2007, Xbox 360) Animation Director Altair
Prince of Persia: The Sands of Time (2003, PlayStation 2) Animation Art Director
Prince of Persia: Special Edition (2003, Browser) Lead Animator
Batman: Vengeance (2001, PlayStation 2) Art Director (In-game Animation)
Alex Builds His Farm (1999, Windows) Project Managers

[ full credits ]

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