Luc Couture

Moby ID: 115128

Biography edit · view history

CURRENT:

Senior level designer at Ubisoft Montreal (Undisclosed project)

PAST:

LEVEL DESIGN DIRECTOR (Ubisoft Montreal)

Assassin's Creed 2

(NOTE: Because of human error, my name doesn't appear in the Assassin's Creed 2 credits, but this mistake will be fixed with upcoming "downloadable content" for Xbox 360 and PlayStation 3. The PC version will also be fixed.)

LEVEL DESIGNER (Ubisoft Montreal)

Assassin's Creed 2 (Xbox 360, PlayStation 3 and PC)

Prince of Persia: Two Thrones

Prince of Persia: Warrior Within

Prince of Persia: Sands of Time

Credited on 15 games

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Assassin's Creed: Valhalla (2020, PlayStation 4) World Level Design Director
Watch Dogs: Legion (2020, Windows) Level Design Additional Thanks
Watch_Dogs 2 (2016, PlayStation 4) World Level Designers
Far Cry 4 (2014, Windows) Level Designers
Assassin's Creed: Unity (2014, Windows) Additional Assistant Level Design Director
Assassin's Creed III (2012, PlayStation 3) Level Designers World
Assassin's Creed: Brotherhood (2011, Windows) Level Designers
Prince of Persia: Warrior Within (2010, PlayStation 3) Additional Level Designers
Assassin's Creed: Brotherhood (2010, Xbox 360) Level Designers
Assassin's Creed II (2009, Windows) Level Design Director
Shaun White Snowboarding (2008, Windows) Additional Level Designers
Assassin's Creed (Director's Cut Edition) (2008, Windows) Level Designers
Assassin's Creed (2007, Xbox 360) Level Designers
Prince of Persia: The Two Thrones (2005, GameCube) Senior Level Designer
Prince of Persia: The Sands of Time (2003, GameCube) Level Design Team

[ full credits ]

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