Revisions of Overview for the company Electronic Arts, Inc.
2024-01-14 11:00:14 by Plok (186586)Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. It owns a large number of well-known intellectual properties such as <moby gamegroup="Mass Effect series">Mass Effect</moby>, <moby gamegroup="Dragon Age series">Dragon Age</moby>, <moby gamegroup="Maxis Sim series">Sims/SimCity</moby>, <moby gamegroup="Command & Conquer franchise">Command & Conquer</moby>, <moby gamegroup="Battlefield series">Battlefield</moby> and a wide range of sports licenses and rights to use external properties for films and toys. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. It owns a large number of well-known intellectual properties such as <moby gamegroup="Mass Effect series">Mass Effect</moby>, <moby gamegroup="Dragon Age series">Dragon Age</moby>, <moby gamegroup="Maxis Sim series">Sims/SimCity</moby>, <moby gamegroup="Command & Conquer franchise">Command & Conquer</moby>, <moby gamegroup="Battlefield series">Battlefield</moby> and a wide range of sports licenses and rights to use external properties for films and toys. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO System A/S">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Square Soft, Inc.">Square Soft</moby>, and more throughout Europe, North America, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO System A/S">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Square Soft, Inc.">Square Soft</moby>, and more throughout Europe, North America, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | Throughout the 1990s and 2000s, the company would acquire a large amount of studios and intellectual properties, such as <moby company="ORIGIN Systems, Inc.">Origin Systems</moby>, <moby company="Maxis Software Inc.">Maxis Software</moby>, <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby>, <moby company="Westwood Studios, Inc.">Westwood Studios</moby>, <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> and others, while also founding its own like <moby company="Visceral Games (Redwood Shores)">EA Redwood Shores (later Visceral Games)</moby> (see full list below). A common criticism towards EA would be the rate in which it would close or reshuffle its subsidiaries. | 7 | Throughout the 1990s and 2000s, the company would acquire a large amount of studios and intellectual properties, such as <moby company="ORIGIN Systems, Inc.">Origin Systems</moby>, <moby company="Maxis Software Inc.">Maxis Software</moby>, <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby>, <moby company="Westwood Studios, Inc.">Westwood Studios</moby>, <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> and others, while also founding its own like <moby company="Visceral Games (Redwood Shores)">EA Redwood Shores (later Visceral Games)</moby> (see full list below). A common criticism towards EA would be the rate in which it would close or reshuffle its subsidiaries. | ||
8 | 8 | ||||
9 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. On 11 October 2007, EA acquired VG Holding Corp., the holding company of <moby company="BioWare Edmonton">BioWare</moby> and <moby company="Pandemic Studios, LLC">Pandemic Studios</moby> for US$ 775 million. | 9 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. On 11 October 2007, EA acquired VG Holding Corp., the holding company of <moby company="BioWare Edmonton">BioWare</moby> and <moby company="Pandemic Studios, LLC">Pandemic Studios</moby> for US$ 775 million. | ||
10 | 10 | ||||
11 | In June 2007, the company was reorganized into four labels: | 11 | In June 2007, the company was reorganized into four labels: | ||
12 | 12 | ||||
13 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 13 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
14 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 14 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
15 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 15 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
16 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 16 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
17 | 17 | ||||
18 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro, Inc.">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 18 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro, Inc.">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
19 | 19 | ||||
20 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 20 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
21 | 21 | ||||
22 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios were closed (such as <moby company="Pandemic Studios, LLC">Pandemic Studios</moby>) or restructured (such as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby> being split to Danger Close and <moby company="Victory Games (Los Angeles)">Victory Games</moby>). | 22 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios were closed (such as <moby company="Pandemic Studios, LLC">Pandemic Studios</moby>) or restructured (such as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby> being split to Danger Close and <moby company="Victory Games (Los Angeles)">Victory Games</moby>). | ||
23 | 23 | ||||
24 | In June 2011, EA decided to stop distributing their PC games via Steam, as they focused on their new competing service Origin, which replaced their prior EA Download Manager (EADM). Some existing titles like <moby game="Crysis 2">Crysis 2</moby> were even delisted from Steam. On 12 July 2011, EA acquired <moby company="PopCap Games, Inc.">PopCap Games</moby>. | 24 | In June 2011, EA decided to stop distributing their PC games via Steam, as they focused on their new competing service Origin, which replaced their prior EA Download Manager (EADM). Some existing titles like <moby game="Crysis 2">Crysis 2</moby> were even delisted from Steam. On 12 July 2011, EA acquired <moby company="PopCap Games, Inc.">PopCap Games</moby>. | ||
25 | 25 | ||||
26 | In June 2012, COO <moby developerid="30770">Peter Moore</moby> announced a shift toward free-to-play and microtransactions in the gaming industry as a whole, and the company itself would match this business model around this time, to much controversy. | 26 | In June 2012, COO <moby developerid="30770">Peter Moore</moby> announced a shift toward free-to-play and microtransactions in the gaming industry as a whole, and the company itself would match this business model around this time, to much controversy. | ||
27 | 27 | ||||
28 | On 18 March 2013, John Riccitiello would step down as EA's CEO. After a transitional period during which the position was temporarily held by Larry Probst, <moby developerid="51920">Andrew Wilson</moby> was named as the company's CEO on 17 September 2013, after years of leading the EA Sports label. In the same year, EA fired approximately 10% of its workforce, but also acquired an exclusive <moby gamegroup="Star Wars licensees">Star Wars</moby> license for games for 10 years. | 28 | On 18 March 2013, John Riccitiello would step down as EA's CEO. After a transitional period during which the position was temporarily held by Larry Probst, <moby developerid="51920">Andrew Wilson</moby> was named as the company's CEO on 17 September 2013, after years of leading the EA Sports label. In the same year, EA fired approximately 10% of its workforce, but also acquired an exclusive <moby gamegroup="Star Wars licensees">Star Wars</moby> license for games for 10 years. | ||
29 | 29 | ||||
30 | In mid-2014, online services for many EA games were to be shut down as part of the <moby company="GameSpy Industries, Inc.">GameSpy Industries</moby> closure, but despite securing an extra month of uptime compared to other companies' titles (i.e. 30 June 2014 as the end date), EA would not migrate any of them to a different infrastructure. | 30 | In mid-2014, online services for many EA games were to be shut down as part of the <moby company="GameSpy Industries, Inc.">GameSpy Industries</moby> closure, but despite securing an extra month of uptime compared to other companies' titles (i.e. 30 June 2014 as the end date), EA would not migrate any of them to a different infrastructure. | ||
31 | 31 | ||||
32 | In 2015, EA would open itself to publishing smaller productions by companies they do not directly own, such as <moby game="Unravel">Unravel</moby>. Their 2017 title <moby gameid="98278">Star Wars: Battlefront II</moby> would come at the peak of public attention over the loot box monetization system, which many companies were using at the time. EA was perceived as the clearest example of such practices, and faced legal issues in multiple countries over it. In the same year, they acquired <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby>. | 32 | In 2015, EA would open itself to publishing smaller productions by companies they do not directly own, such as <moby game="Unravel">Unravel</moby>. Their 2017 title <moby gameid="98278">Star Wars: Battlefront II</moby> would come at the peak of public attention over the loot box monetization system, which many companies were using at the time. EA was perceived as the clearest example of such practices, and faced legal issues in multiple countries over it. In the same year, they acquired <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby>. | ||
33 | 33 | ||||
34 | In October 2019, EA would return to publishing their PC games on Steam, but largely with an additional EA account requirement and/or Origin integration. In 2020, they would rebrand their EA Access subscription system to EA Play, and would offer it on non-Origin storefronts such as Steam and Microsoft Store's Windows Apps section in addition to the Xbox and PlayStation stores it was available on previously. In the same year, they outbid <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software</moby> to acquire <moby company="Codemasters Software Company Limited, The">Codemasters</moby>. | 34 | In October 2019, EA would return to publishing their PC games on Steam, but largely with an additional EA account requirement and/or Origin integration. In 2020, they would rebrand their EA Access subscription system to EA Play, and would offer it on non-Origin storefronts such as Steam and Microsoft Store's Windows Apps section in addition to the Xbox and PlayStation stores it was available on previously. In the same year, they outbid <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software</moby> to acquire <moby company="Codemasters Software Company Limited, The">Codemasters</moby>. | ||
35 | 35 | ||||
36 | In 2023, the company split its operations to two labels - EA Sports and EA Entertainment, with studios meant to be assigned to one of them. | 36 | In 2023, the company split its operations to two labels - EA Sports and EA Entertainment, with studios meant to be assigned to one of them. | ||
37 | 37 | ||||
38 | ## Known subsidiaries | 38 | ## Known subsidiaries | ||
39 | 39 | ||||
40 | Names in italics used to be subsidiaries, but no longer are as they were closed or sold off. | 40 | Names in italics used to be subsidiaries, but no longer are as they were closed or sold off. | ||
41 | 41 | ||||
42 | ### Labels and product lines used by the company | 42 | ### Labels and product lines used by the company | ||
43 | 43 | ||||
44 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 44 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
45 | * <moby company="EA Entertainment">EA Entertainment</moby> (2023-present; mainline label) | 45 | * <moby company="EA Entertainment">EA Entertainment</moby> (2023-present; mainline label) | ||
46 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 46 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
47 | * *<moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games)* | 47 | * *<moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games)* | ||
48 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 48 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
49 | * *<moby company="EA Partners">EA Partners</moby>* / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | 49 | * *<moby company="EA Partners">EA Partners</moby>* / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||
50 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 50 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
51 | * *<moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby>* (inactive; casual games) | 51 | * *<moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby>* (inactive; casual games) | ||
52 | * *<moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games)* | 52 | * *<moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games)* | ||
53 | * *<moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases)* | 53 | * *<moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases)* | ||
54 | 54 | ||||
55 | ### Acquired development studios and companies | 55 | ### Acquired development studios and companies | ||
56 | 56 | ||||
57 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | 57 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | ||
58 | * *<moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004)* | 58 | * *<moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004)* | ||
59 | * *<moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)* | 59 | * *<moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)* | ||
60 | * *<moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)* | 60 | * *<moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)* | ||
61 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - *Maxis Emeryville* closed in 2015) | 61 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - *Maxis Emeryville* closed in 2015) | ||
62 | * *<moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998)* | 62 | * *<moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998)* | ||
63 | * *<moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>)* | 63 | * *<moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>)* | ||
64 | * *<moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003)* | 64 | * *<moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003)* | ||
65 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | 65 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | ||
66 | * *<moby company="PlayNation">PlayNation</moby> (acquired in 1999)* | 66 | * *<moby company="PlayNation">PlayNation</moby> (acquired in 1999)* | ||
67 | * *<moby company="Kesmai Corporation">Kesmai</moby> (1999)* | 67 | * *<moby company="Kesmai Corporation">Kesmai</moby> (1999)* | ||
68 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 68 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
69 | * *<moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box and EA Jawbreaker - closed in 2013)* | 69 | * *<moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box and EA Jawbreaker - closed in 2013)* | ||
70 | * *<moby company="Studio 33 (UK) Ltd.">Studio 33</moby> (2003 - renamed to Electronic Arts North West Studio - closed in 2006)* | 70 | * *<moby company="Studio 33 (UK) Ltd.">Studio 33</moby> (2003 - renamed to Electronic Arts North West Studio - closed in 2006)* | ||
71 | * *<moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)* | 71 | * *<moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)* | ||
72 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 72 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
73 | * *<moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005)* | 73 | * *<moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005)* | ||
74 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | 74 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | ||
75 | * *<moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)* | 75 | * *<moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)* | ||
76 | * *<moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)* | 76 | * *<moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)* | ||
77 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | 77 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | ||
78 | * *<moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)* | 78 | * *<moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)* | ||
79 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | 79 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | ||
80 | * *<moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>)* | 80 | * *<moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>)* | ||
81 | * *<moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008)* | 81 | * *<moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008)* | ||
82 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 82 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
83 | * *<moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008)* | 83 | * *<moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008)* | ||
84 | * *<moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)* | 84 | * *<moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)* | ||
85 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 85 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
86 | * *<moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009)* | 86 | * *<moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009)* | ||
87 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | 87 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | ||
88 | * *<moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)* | 88 | * *<moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)* | ||
89 | * *<moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)* | 89 | * *<moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)* | ||
90 | * *<moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition - independent again as of 2012)* | 90 | * *<moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition - independent again as of 2012)* | ||
91 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | 91 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | ||
92 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 92 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
93 | * *<moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023)* | 93 | * *<moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023)* | ||
94 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | 94 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | ||
95 | + <moby company="Codemasters Birmingham">Codemasters Birmingham</moby> (acquired in 2021) | 95 | + <moby company="Codemasters Birmingham">Codemasters Birmingham</moby> (acquired in 2021) | ||
96 | + <moby company="Codemasters Cheshire">Codemasters Cheshire</moby> (acquired in 2021 - merged into Criterion Software in 2022) | 96 | + <moby company="Codemasters Cheshire">Codemasters Cheshire</moby> (acquired in 2021 - merged into Criterion Software in 2022) | ||
97 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | 97 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | ||
98 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | 98 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | ||
99 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | 99 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | ||
100 | 100 | ||||
101 | ### Established development studios | 101 | ### Established development studios | ||
102 | 102 | ||||
103 | * *<moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997)* | 103 | * *<moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997)* | ||
104 | * *<moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)* | 104 | * *<moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)* | ||
105 | * *<moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 as EA Redwood Shores Studio - closed in 2017)* | 105 | * *<moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 as EA Redwood Shores Studio - closed in 2017)* | ||
106 | * *<moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)* | 106 | * *<moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)* | ||
t | t | 107 | * *<moby company="EA Studios Japan">EA Studios Japan</moby> (formed in or before 2006 - closed in 2007)* | ||
107 | * <moby company="Electronic Arts Computer Software (Shanghai) Co., Ltd.">EA Shanghai</moby> (formed in or before 2008) | 108 | * <moby company="Electronic Arts Computer Software (Shanghai) Co., Ltd.">EA Shanghai</moby> (formed in or before 2008) | ||
108 | * *<moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)* | 109 | * *<moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)* | ||
109 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | 110 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | ||
110 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 111 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
111 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 112 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
112 | * *<moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017)* | 113 | * *<moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017)* | ||
113 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 114 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
114 | * *<moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)* | 115 | * *<moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)* | ||
115 | * *<moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)* | 116 | * *<moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)* | ||
116 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | 117 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | ||
117 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 118 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
118 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 119 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
119 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 120 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
120 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 121 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
121 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 122 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | ||
122 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) | 123 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) | ||
123 | 124 | ||||
124 | **Known distribution offices**: <moby company="Electronic Arts Australia">Australia</moby>, <moby company="Electronic Arts Ltda.">Brazil</moby> (defunct), <moby company="Electronic Arts Beijing Office">China</moby> (defunct), <moby company="Electronic Arts Denmark ApS">Denmark</moby> (defunct), <moby company="Electronic Arts Publishing SARL">France</moby>, <moby company="Electronic Arts GmbH">Germany</moby>, <moby company="Electronic Arts Italia s.r.l.">Italy</moby>, <moby company="Electronic Arts Victor, Inc.">Japan (former)</moby>, <moby company="Electronic Arts K.K.">Japan (current)</moby>, <moby company="EA México S. de R.L. de C.V.">Mexico</moby>, <moby company="Electronic Arts Nederland B.V.">The Netherlands</moby>, <moby company="Electronic Arts New Zealand">New Zealand</moby> (defunct), <moby company="Electronic Arts Polska Sp. z o.o.">Poland</moby>, <moby company="Electronic Arts LLC">Russia</moby> (defunct), <moby company="Electronic Arts Asia Pacific Pte Ltd.">Singapore</moby>, <moby company="Electronic Arts Korea LLC">South Korea</moby> (defunct), <moby company="Electronic Arts Software, S.L.">Spain</moby>, <moby company="Electronic Arts Sweden AB">Sweden (proper)</moby>, <moby company="Electronic Arts Nordic AB">Sweden (Nordic)</moby>, <moby company="Electronic Arts Thailand">Thailand</moby> (defunct), <moby company="Electronic Arts Ltd.">United Kingdom</moby>, <moby company="Electronic Arts Distribution">United States</moby> (defunct). | 125 | **Known distribution offices**: <moby company="Electronic Arts Australia">Australia</moby>, <moby company="Electronic Arts Ltda.">Brazil</moby> (defunct), <moby company="Electronic Arts Beijing Office">China</moby> (defunct), <moby company="Electronic Arts Denmark ApS">Denmark</moby> (defunct), <moby company="Electronic Arts Publishing SARL">France</moby>, <moby company="Electronic Arts GmbH">Germany</moby>, <moby company="Electronic Arts Italia s.r.l.">Italy</moby>, <moby company="Electronic Arts Victor, Inc.">Japan (former)</moby>, <moby company="Electronic Arts K.K.">Japan (current)</moby>, <moby company="EA México S. de R.L. de C.V.">Mexico</moby>, <moby company="Electronic Arts Nederland B.V.">The Netherlands</moby>, <moby company="Electronic Arts New Zealand">New Zealand</moby> (defunct), <moby company="Electronic Arts Polska Sp. z o.o.">Poland</moby>, <moby company="Electronic Arts LLC">Russia</moby> (defunct), <moby company="Electronic Arts Asia Pacific Pte Ltd.">Singapore</moby>, <moby company="Electronic Arts Korea LLC">South Korea</moby> (defunct), <moby company="Electronic Arts Software, S.L.">Spain</moby>, <moby company="Electronic Arts Sweden AB">Sweden (proper)</moby>, <moby company="Electronic Arts Nordic AB">Sweden (Nordic)</moby>, <moby company="Electronic Arts Thailand">Thailand</moby> (defunct), <moby company="Electronic Arts Ltd.">United Kingdom</moby>, <moby company="Electronic Arts Distribution">United States</moby> (defunct). |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. It owns a large number of well-known intellectual properties such as <moby gamegroup="Mass Effect series">Mass Effect</moby>, <moby gamegroup="Dragon Age series">Dragon Age</moby>, <moby gamegroup="Maxis Sim series">Sims/SimCity</moby>, <moby gamegroup="Command & Conquer franchise">Command & Conquer</moby>, <moby gamegroup="Battlefield series">Battlefield</moby> and a wide range of sports licenses and rights to use external properties for films and toys. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. It owns a large number of well-known intellectual properties such as <moby gamegroup="Mass Effect series">Mass Effect</moby>, <moby gamegroup="Dragon Age series">Dragon Age</moby>, <moby gamegroup="Maxis Sim series">Sims/SimCity</moby>, <moby gamegroup="Command & Conquer franchise">Command & Conquer</moby>, <moby gamegroup="Battlefield series">Battlefield</moby> and a wide range of sports licenses and rights to use external properties for films and toys. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO System A/S">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Square Soft, Inc.">Square Soft</moby>, and more throughout Europe, North America, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO System A/S">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Square Soft, Inc.">Square Soft</moby>, and more throughout Europe, North America, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | Throughout the 1990s and 2000s, the company would acquire a large amount of studios and intellectual properties, such as <moby company="ORIGIN Systems, Inc.">Origin Systems</moby>, <moby company="Maxis Software Inc.">Maxis Software</moby>, <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby>, <moby company="Westwood Studios, Inc.">Westwood Studios</moby>, <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> and others, while also founding its own like <moby company="Visceral Games (Redwood Shores)">EA Redwood Shores (later Visceral Games)</moby> (see full list below). A common criticism towards EA would be the rate in which it would close or reshuffle its subsidiaries. | 7 | Throughout the 1990s and 2000s, the company would acquire a large amount of studios and intellectual properties, such as <moby company="ORIGIN Systems, Inc.">Origin Systems</moby>, <moby company="Maxis Software Inc.">Maxis Software</moby>, <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby>, <moby company="Westwood Studios, Inc.">Westwood Studios</moby>, <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> and others, while also founding its own like <moby company="Visceral Games (Redwood Shores)">EA Redwood Shores (later Visceral Games)</moby> (see full list below). A common criticism towards EA would be the rate in which it would close or reshuffle its subsidiaries. | ||
8 | 8 | ||||
9 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. On 11 October 2007, EA acquired VG Holding Corp., the holding company of <moby company="BioWare Edmonton">BioWare</moby> and <moby company="Pandemic Studios, LLC">Pandemic Studios</moby> for US$ 775 million. | 9 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. On 11 October 2007, EA acquired VG Holding Corp., the holding company of <moby company="BioWare Edmonton">BioWare</moby> and <moby company="Pandemic Studios, LLC">Pandemic Studios</moby> for US$ 775 million. | ||
10 | 10 | ||||
11 | In June 2007, the company was reorganized into four labels: | 11 | In June 2007, the company was reorganized into four labels: | ||
12 | 12 | ||||
13 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 13 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
14 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 14 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
15 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 15 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
16 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 16 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
17 | 17 | ||||
18 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro, Inc.">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 18 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro, Inc.">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
19 | 19 | ||||
20 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 20 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
21 | 21 | ||||
22 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios were closed (such as <moby company="Pandemic Studios, LLC">Pandemic Studios</moby>) or restructured (such as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby> being split to Danger Close and <moby company="Victory Games (Los Angeles)">Victory Games</moby>). | 22 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios were closed (such as <moby company="Pandemic Studios, LLC">Pandemic Studios</moby>) or restructured (such as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby> being split to Danger Close and <moby company="Victory Games (Los Angeles)">Victory Games</moby>). | ||
23 | 23 | ||||
24 | In June 2011, EA decided to stop distributing their PC games via Steam, as they focused on their new competing service Origin, which replaced their prior EA Download Manager (EADM). Some existing titles like <moby game="Crysis 2">Crysis 2</moby> were even delisted from Steam. On 12 July 2011, EA acquired <moby company="PopCap Games, Inc.">PopCap Games</moby>. | 24 | In June 2011, EA decided to stop distributing their PC games via Steam, as they focused on their new competing service Origin, which replaced their prior EA Download Manager (EADM). Some existing titles like <moby game="Crysis 2">Crysis 2</moby> were even delisted from Steam. On 12 July 2011, EA acquired <moby company="PopCap Games, Inc.">PopCap Games</moby>. | ||
25 | 25 | ||||
26 | In June 2012, COO <moby developerid="30770">Peter Moore</moby> announced a shift toward free-to-play and microtransactions in the gaming industry as a whole, and the company itself would match this business model around this time, to much controversy. | 26 | In June 2012, COO <moby developerid="30770">Peter Moore</moby> announced a shift toward free-to-play and microtransactions in the gaming industry as a whole, and the company itself would match this business model around this time, to much controversy. | ||
27 | 27 | ||||
28 | On 18 March 2013, John Riccitiello would step down as EA's CEO. After a transitional period during which the position was temporarily held by Larry Probst, <moby developerid="51920">Andrew Wilson</moby> was named as the company's CEO on 17 September 2013, after years of leading the EA Sports label. In the same year, EA fired approximately 10% of its workforce, but also acquired an exclusive <moby gamegroup="Star Wars licensees">Star Wars</moby> license for games for 10 years. | 28 | On 18 March 2013, John Riccitiello would step down as EA's CEO. After a transitional period during which the position was temporarily held by Larry Probst, <moby developerid="51920">Andrew Wilson</moby> was named as the company's CEO on 17 September 2013, after years of leading the EA Sports label. In the same year, EA fired approximately 10% of its workforce, but also acquired an exclusive <moby gamegroup="Star Wars licensees">Star Wars</moby> license for games for 10 years. | ||
29 | 29 | ||||
30 | In mid-2014, online services for many EA games were to be shut down as part of the <moby company="GameSpy Industries, Inc.">GameSpy Industries</moby> closure, but despite securing an extra month of uptime compared to other companies' titles (i.e. 30 June 2014 as the end date), EA would not migrate any of them to a different infrastructure. | 30 | In mid-2014, online services for many EA games were to be shut down as part of the <moby company="GameSpy Industries, Inc.">GameSpy Industries</moby> closure, but despite securing an extra month of uptime compared to other companies' titles (i.e. 30 June 2014 as the end date), EA would not migrate any of them to a different infrastructure. | ||
31 | 31 | ||||
32 | In 2015, EA would open itself to publishing smaller productions by companies they do not directly own, such as <moby game="Unravel">Unravel</moby>. Their 2017 title <moby gameid="98278">Star Wars: Battlefront II</moby> would come at the peak of public attention over the loot box monetization system, which many companies were using at the time. EA was perceived as the clearest example of such practices, and faced legal issues in multiple countries over it. In the same year, they acquired <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby>. | 32 | In 2015, EA would open itself to publishing smaller productions by companies they do not directly own, such as <moby game="Unravel">Unravel</moby>. Their 2017 title <moby gameid="98278">Star Wars: Battlefront II</moby> would come at the peak of public attention over the loot box monetization system, which many companies were using at the time. EA was perceived as the clearest example of such practices, and faced legal issues in multiple countries over it. In the same year, they acquired <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby>. | ||
33 | 33 | ||||
34 | In October 2019, EA would return to publishing their PC games on Steam, but largely with an additional EA account requirement and/or Origin integration. In 2020, they would rebrand their EA Access subscription system to EA Play, and would offer it on non-Origin storefronts such as Steam and Microsoft Store's Windows Apps section in addition to the Xbox and PlayStation stores it was available on previously. In the same year, they outbid <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software</moby> to acquire <moby company="Codemasters Software Company Limited, The">Codemasters</moby>. | 34 | In October 2019, EA would return to publishing their PC games on Steam, but largely with an additional EA account requirement and/or Origin integration. In 2020, they would rebrand their EA Access subscription system to EA Play, and would offer it on non-Origin storefronts such as Steam and Microsoft Store's Windows Apps section in addition to the Xbox and PlayStation stores it was available on previously. In the same year, they outbid <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software</moby> to acquire <moby company="Codemasters Software Company Limited, The">Codemasters</moby>. | ||
35 | 35 | ||||
36 | In 2023, the company split its operations to two labels - EA Sports and EA Entertainment, with studios meant to be assigned to one of them. | 36 | In 2023, the company split its operations to two labels - EA Sports and EA Entertainment, with studios meant to be assigned to one of them. | ||
37 | 37 | ||||
n | n | 38 | ## Known subsidiaries | ||
39 | |||||
40 | Names in italics used to be subsidiaries, but no longer are as they were closed or sold off. | ||||
41 | |||||
38 | **Labels and product lines used by the company** | 42 | ### Labels and product lines used by the company | ||
39 | 43 | ||||
40 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 44 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
41 | * <moby company="EA Entertainment">EA Entertainment</moby> (2023-present; mainline label) | 45 | * <moby company="EA Entertainment">EA Entertainment</moby> (2023-present; mainline label) | ||
42 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 46 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
n | 43 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | n | 47 | * *<moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games)* |
44 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 48 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
n | 45 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | n | 49 | * *<moby company="EA Partners">EA Partners</moby>* / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) |
46 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 50 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
n | 47 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | n | 51 | * *<moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby>* (inactive; casual games) |
48 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 52 | * *<moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games)* | ||
49 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 53 | * *<moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases)* | ||
50 | 54 | ||||
n | 51 | **Acquired and formed development studios and companies** | n | 55 | ### Acquired development studios and companies |
52 | 56 | ||||
53 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | 57 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | ||
n | 54 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | n | 58 | * *<moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004)* |
55 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 59 | * *<moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)* | ||
56 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 60 | * *<moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)* | ||
57 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | 61 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - *Maxis Emeryville* closed in 2015) | ||
58 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | 62 | * *<moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998)* | ||
59 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | 63 | * *<moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>)* | ||
60 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | 64 | * *<moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003)* | ||
61 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | 65 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | ||
n | 62 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | n | 66 | * *<moby company="PlayNation">PlayNation</moby> (acquired in 1999)* |
63 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | 67 | * *<moby company="Kesmai Corporation">Kesmai</moby> (1999)* | ||
64 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 68 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
n | 65 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | n | 69 | * *<moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box and EA Jawbreaker - closed in 2013)* |
66 | * <moby company="Studio 33 (UK) Ltd.">Studio 33</moby> (2003 - renamed to Electronic Arts North West Studio - closed in 2006) | 70 | * *<moby company="Studio 33 (UK) Ltd.">Studio 33</moby> (2003 - renamed to Electronic Arts North West Studio - closed in 2006)* | ||
67 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 71 | * *<moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)* | ||
68 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 72 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
n | 69 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | n | 73 | * *<moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005)* |
70 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | 74 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | ||
n | 71 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | n | 75 | * *<moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)* |
72 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 76 | * *<moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)* | ||
73 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | 77 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | ||
n | 74 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | n | 78 | * *<moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)* |
75 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | 79 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | ||
n | 76 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | n | 80 | * *<moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>)* |
77 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | 81 | * *<moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008)* | ||
78 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 82 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
n | 79 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | n | 83 | * *<moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008)* |
80 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 84 | * *<moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)* | ||
81 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 85 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
n | 82 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | n | 86 | * *<moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009)* |
83 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | 87 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | ||
n | 84 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | n | 88 | * *<moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)* |
85 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 89 | * *<moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)* | ||
86 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition - independent again as of 2012) | 90 | * *<moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition - independent again as of 2012)* | ||
87 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | 91 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | ||
88 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 92 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
n | 89 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | n | 93 | * *<moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023)* |
90 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | 94 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | ||
n | n | 95 | + <moby company="Codemasters Birmingham">Codemasters Birmingham</moby> (acquired in 2021) | ||
96 | + <moby company="Codemasters Cheshire">Codemasters Cheshire</moby> (acquired in 2021 - merged into Criterion Software in 2022) | ||||
91 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | 97 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | ||
92 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | 98 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | ||
93 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | 99 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | ||
94 | 100 | ||||
n | 95 | **Established development studios** | n | 101 | ### Established development studios |
96 | 102 | ||||
n | 97 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | n | 103 | * *<moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997)* |
98 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 104 | * *<moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)* | ||
99 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 105 | * *<moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 as EA Redwood Shores Studio - closed in 2017)* | ||
100 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 106 | * *<moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)* | ||
101 | * <moby company="Electronic Arts Computer Software (Shanghai) Co., Ltd.">EA Shanghai</moby> (formed in or before 2008) | 107 | * <moby company="Electronic Arts Computer Software (Shanghai) Co., Ltd.">EA Shanghai</moby> (formed in or before 2008) | ||
n | 102 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | n | 108 | * *<moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)* |
103 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | 109 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | ||
104 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 110 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
105 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 111 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
n | 106 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | n | 112 | * *<moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017)* |
107 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 113 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
t | 108 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | t | 114 | * *<moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)* |
109 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 115 | * *<moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)* | ||
110 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | 116 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | ||
111 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 117 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
112 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 118 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
113 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 119 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
114 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 120 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
115 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 121 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | ||
116 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) | 122 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) | ||
117 | 123 | ||||
118 | **Known distribution offices**: <moby company="Electronic Arts Australia">Australia</moby>, <moby company="Electronic Arts Ltda.">Brazil</moby> (defunct), <moby company="Electronic Arts Beijing Office">China</moby> (defunct), <moby company="Electronic Arts Denmark ApS">Denmark</moby> (defunct), <moby company="Electronic Arts Publishing SARL">France</moby>, <moby company="Electronic Arts GmbH">Germany</moby>, <moby company="Electronic Arts Italia s.r.l.">Italy</moby>, <moby company="Electronic Arts Victor, Inc.">Japan (former)</moby>, <moby company="Electronic Arts K.K.">Japan (current)</moby>, <moby company="EA México S. de R.L. de C.V.">Mexico</moby>, <moby company="Electronic Arts Nederland B.V.">The Netherlands</moby>, <moby company="Electronic Arts New Zealand">New Zealand</moby> (defunct), <moby company="Electronic Arts Polska Sp. z o.o.">Poland</moby>, <moby company="Electronic Arts LLC">Russia</moby> (defunct), <moby company="Electronic Arts Asia Pacific Pte Ltd.">Singapore</moby>, <moby company="Electronic Arts Korea LLC">South Korea</moby> (defunct), <moby company="Electronic Arts Software, S.L.">Spain</moby>, <moby company="Electronic Arts Sweden AB">Sweden (proper)</moby>, <moby company="Electronic Arts Nordic AB">Sweden (Nordic)</moby>, <moby company="Electronic Arts Thailand">Thailand</moby> (defunct), <moby company="Electronic Arts Ltd.">United Kingdom</moby>, <moby company="Electronic Arts Distribution">United States</moby> (defunct). | 124 | **Known distribution offices**: <moby company="Electronic Arts Australia">Australia</moby>, <moby company="Electronic Arts Ltda.">Brazil</moby> (defunct), <moby company="Electronic Arts Beijing Office">China</moby> (defunct), <moby company="Electronic Arts Denmark ApS">Denmark</moby> (defunct), <moby company="Electronic Arts Publishing SARL">France</moby>, <moby company="Electronic Arts GmbH">Germany</moby>, <moby company="Electronic Arts Italia s.r.l.">Italy</moby>, <moby company="Electronic Arts Victor, Inc.">Japan (former)</moby>, <moby company="Electronic Arts K.K.">Japan (current)</moby>, <moby company="EA México S. de R.L. de C.V.">Mexico</moby>, <moby company="Electronic Arts Nederland B.V.">The Netherlands</moby>, <moby company="Electronic Arts New Zealand">New Zealand</moby> (defunct), <moby company="Electronic Arts Polska Sp. z o.o.">Poland</moby>, <moby company="Electronic Arts LLC">Russia</moby> (defunct), <moby company="Electronic Arts Asia Pacific Pte Ltd.">Singapore</moby>, <moby company="Electronic Arts Korea LLC">South Korea</moby> (defunct), <moby company="Electronic Arts Software, S.L.">Spain</moby>, <moby company="Electronic Arts Sweden AB">Sweden (proper)</moby>, <moby company="Electronic Arts Nordic AB">Sweden (Nordic)</moby>, <moby company="Electronic Arts Thailand">Thailand</moby> (defunct), <moby company="Electronic Arts Ltd.">United Kingdom</moby>, <moby company="Electronic Arts Distribution">United States</moby> (defunct). |
Original | New | ||||
---|---|---|---|---|---|
n | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | n | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. It owns a large number of well-known intellectual properties such as <moby gamegroup="Mass Effect series">Mass Effect</moby>, <moby gamegroup="Dragon Age series">Dragon Age</moby>, <moby gamegroup="Maxis Sim series">Sims/SimCity</moby>, <moby gamegroup="Command & Conquer franchise">Command & Conquer</moby>, <moby gamegroup="Battlefield series">Battlefield</moby> and a wide range of sports licenses and rights to use external properties for films and toys. |
2 | 2 | ||||
n | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | n | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO System A/S">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Square Soft, Inc.">Square Soft</moby>, and more throughout Europe, North America, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. |
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
t | t | 6 | |||
7 | Throughout the 1990s and 2000s, the company would acquire a large amount of studios and intellectual properties, such as <moby company="ORIGIN Systems, Inc.">Origin Systems</moby>, <moby company="Maxis Software Inc.">Maxis Software</moby>, <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby>, <moby company="Westwood Studios, Inc.">Westwood Studios</moby>, <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> and others, while also founding its own like <moby company="Visceral Games (Redwood Shores)">EA Redwood Shores (later Visceral Games)</moby> (see full list below). A common criticism towards EA would be the rate in which it would close or reshuffle its subsidiaries. | ||||
6 | 8 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. On 11 October 2007, EA acquired VG Holding Corp., the holding company of <moby company="BioWare Edmonton">BioWare</moby> and <moby company="Pandemic Studios, LLC">Pandemic Studios</moby> for US$ 775 million. | 9 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. On 11 October 2007, EA acquired VG Holding Corp., the holding company of <moby company="BioWare Edmonton">BioWare</moby> and <moby company="Pandemic Studios, LLC">Pandemic Studios</moby> for US$ 775 million. | ||
8 | 10 | ||||
9 | In June 2007, the company was reorganized into four labels: | 11 | In June 2007, the company was reorganized into four labels: | ||
10 | 12 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 13 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 14 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 15 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 16 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 17 | ||||
16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro, Inc.">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 18 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro, Inc.">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
17 | 19 | ||||
18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 20 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
19 | 21 | ||||
20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios were closed (such as <moby company="Pandemic Studios, LLC">Pandemic Studios</moby>) or restructured (such as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby> being split to Danger Close and <moby company="Victory Games (Los Angeles)">Victory Games</moby>). | 22 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios were closed (such as <moby company="Pandemic Studios, LLC">Pandemic Studios</moby>) or restructured (such as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby> being split to Danger Close and <moby company="Victory Games (Los Angeles)">Victory Games</moby>). | ||
21 | 23 | ||||
22 | In June 2011, EA decided to stop distributing their PC games via Steam, as they focused on their new competing service Origin, which replaced their prior EA Download Manager (EADM). Some existing titles like <moby game="Crysis 2">Crysis 2</moby> were even delisted from Steam. On 12 July 2011, EA acquired <moby company="PopCap Games, Inc.">PopCap Games</moby>. | 24 | In June 2011, EA decided to stop distributing their PC games via Steam, as they focused on their new competing service Origin, which replaced their prior EA Download Manager (EADM). Some existing titles like <moby game="Crysis 2">Crysis 2</moby> were even delisted from Steam. On 12 July 2011, EA acquired <moby company="PopCap Games, Inc.">PopCap Games</moby>. | ||
23 | 25 | ||||
24 | In June 2012, COO <moby developerid="30770">Peter Moore</moby> announced a shift toward free-to-play and microtransactions in the gaming industry as a whole, and the company itself would match this business model around this time, to much controversy. | 26 | In June 2012, COO <moby developerid="30770">Peter Moore</moby> announced a shift toward free-to-play and microtransactions in the gaming industry as a whole, and the company itself would match this business model around this time, to much controversy. | ||
25 | 27 | ||||
26 | On 18 March 2013, John Riccitiello would step down as EA's CEO. After a transitional period during which the position was temporarily held by Larry Probst, <moby developerid="51920">Andrew Wilson</moby> was named as the company's CEO on 17 September 2013, after years of leading the EA Sports label. In the same year, EA fired approximately 10% of its workforce, but also acquired an exclusive <moby gamegroup="Star Wars licensees">Star Wars</moby> license for games for 10 years. | 28 | On 18 March 2013, John Riccitiello would step down as EA's CEO. After a transitional period during which the position was temporarily held by Larry Probst, <moby developerid="51920">Andrew Wilson</moby> was named as the company's CEO on 17 September 2013, after years of leading the EA Sports label. In the same year, EA fired approximately 10% of its workforce, but also acquired an exclusive <moby gamegroup="Star Wars licensees">Star Wars</moby> license for games for 10 years. | ||
27 | 29 | ||||
28 | In mid-2014, online services for many EA games were to be shut down as part of the <moby company="GameSpy Industries, Inc.">GameSpy Industries</moby> closure, but despite securing an extra month of uptime compared to other companies' titles (i.e. 30 June 2014 as the end date), EA would not migrate any of them to a different infrastructure. | 30 | In mid-2014, online services for many EA games were to be shut down as part of the <moby company="GameSpy Industries, Inc.">GameSpy Industries</moby> closure, but despite securing an extra month of uptime compared to other companies' titles (i.e. 30 June 2014 as the end date), EA would not migrate any of them to a different infrastructure. | ||
29 | 31 | ||||
30 | In 2015, EA would open itself to publishing smaller productions by companies they do not directly own, such as <moby game="Unravel">Unravel</moby>. Their 2017 title <moby gameid="98278">Star Wars: Battlefront II</moby> would come at the peak of public attention over the loot box monetization system, which many companies were using at the time. EA was perceived as the clearest example of such practices, and faced legal issues in multiple countries over it. In the same year, they acquired <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby>. | 32 | In 2015, EA would open itself to publishing smaller productions by companies they do not directly own, such as <moby game="Unravel">Unravel</moby>. Their 2017 title <moby gameid="98278">Star Wars: Battlefront II</moby> would come at the peak of public attention over the loot box monetization system, which many companies were using at the time. EA was perceived as the clearest example of such practices, and faced legal issues in multiple countries over it. In the same year, they acquired <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby>. | ||
31 | 33 | ||||
32 | In October 2019, EA would return to publishing their PC games on Steam, but largely with an additional EA account requirement and/or Origin integration. In 2020, they would rebrand their EA Access subscription system to EA Play, and would offer it on non-Origin storefronts such as Steam and Microsoft Store's Windows Apps section in addition to the Xbox and PlayStation stores it was available on previously. In the same year, they outbid <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software</moby> to acquire <moby company="Codemasters Software Company Limited, The">Codemasters</moby>. | 34 | In October 2019, EA would return to publishing their PC games on Steam, but largely with an additional EA account requirement and/or Origin integration. In 2020, they would rebrand their EA Access subscription system to EA Play, and would offer it on non-Origin storefronts such as Steam and Microsoft Store's Windows Apps section in addition to the Xbox and PlayStation stores it was available on previously. In the same year, they outbid <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software</moby> to acquire <moby company="Codemasters Software Company Limited, The">Codemasters</moby>. | ||
33 | 35 | ||||
34 | In 2023, the company split its operations to two labels - EA Sports and EA Entertainment, with studios meant to be assigned to one of them. | 36 | In 2023, the company split its operations to two labels - EA Sports and EA Entertainment, with studios meant to be assigned to one of them. | ||
35 | 37 | ||||
36 | **Labels and product lines used by the company** | 38 | **Labels and product lines used by the company** | ||
37 | 39 | ||||
38 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 40 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
39 | * <moby company="EA Entertainment">EA Entertainment</moby> (2023-present; mainline label) | 41 | * <moby company="EA Entertainment">EA Entertainment</moby> (2023-present; mainline label) | ||
40 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 42 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
41 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | 43 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
42 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 44 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
43 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | 45 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||
44 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 46 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
45 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | 47 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||
46 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 48 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
47 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 49 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||
48 | 50 | ||||
49 | **Acquired and formed development studios and companies** | 51 | **Acquired and formed development studios and companies** | ||
50 | 52 | ||||
51 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | 53 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | ||
52 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | 54 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | ||
53 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 55 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
54 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 56 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
55 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | 57 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | ||
56 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | 58 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | ||
57 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | 59 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | ||
58 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | 60 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | ||
59 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | 61 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | ||
60 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 62 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
61 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | 63 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | ||
62 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 64 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
63 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 65 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
64 | * <moby company="Studio 33 (UK) Ltd.">Studio 33</moby> (2003 - renamed to Electronic Arts North West Studio - closed in 2006) | 66 | * <moby company="Studio 33 (UK) Ltd.">Studio 33</moby> (2003 - renamed to Electronic Arts North West Studio - closed in 2006) | ||
65 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 67 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
66 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 68 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
67 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | 69 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | ||
68 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | 70 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | ||
69 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 71 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
70 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 72 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
71 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | 73 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | ||
72 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 74 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
73 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | 75 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | ||
74 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 76 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
75 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | 77 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | ||
76 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 78 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
77 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | 79 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | ||
78 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 80 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
79 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 81 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
80 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | 82 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | ||
81 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | 83 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | ||
82 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 84 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
83 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 85 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
84 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition - independent again as of 2012) | 86 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition - independent again as of 2012) | ||
85 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | 87 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | ||
86 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 88 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
87 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 89 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
88 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | 90 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | ||
89 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | 91 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | ||
90 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | 92 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | ||
91 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | 93 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | ||
92 | 94 | ||||
93 | **Established development studios** | 95 | **Established development studios** | ||
94 | 96 | ||||
95 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 97 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
96 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 98 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
97 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 99 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
98 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 100 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
99 | * <moby company="Electronic Arts Computer Software (Shanghai) Co., Ltd.">EA Shanghai</moby> (formed in or before 2008) | 101 | * <moby company="Electronic Arts Computer Software (Shanghai) Co., Ltd.">EA Shanghai</moby> (formed in or before 2008) | ||
100 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 102 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
101 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | 103 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | ||
102 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 104 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
103 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 105 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
104 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | 106 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | ||
105 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 107 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
106 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 108 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
107 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 109 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
108 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | 110 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | ||
109 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 111 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
110 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 112 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
111 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 113 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
112 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 114 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
113 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 115 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | ||
114 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) | 116 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) | ||
115 | 117 | ||||
116 | **Known distribution offices**: <moby company="Electronic Arts Australia">Australia</moby>, <moby company="Electronic Arts Ltda.">Brazil</moby> (defunct), <moby company="Electronic Arts Beijing Office">China</moby> (defunct), <moby company="Electronic Arts Denmark ApS">Denmark</moby> (defunct), <moby company="Electronic Arts Publishing SARL">France</moby>, <moby company="Electronic Arts GmbH">Germany</moby>, <moby company="Electronic Arts Italia s.r.l.">Italy</moby>, <moby company="Electronic Arts Victor, Inc.">Japan (former)</moby>, <moby company="Electronic Arts K.K.">Japan (current)</moby>, <moby company="EA México S. de R.L. de C.V.">Mexico</moby>, <moby company="Electronic Arts Nederland B.V.">The Netherlands</moby>, <moby company="Electronic Arts New Zealand">New Zealand</moby> (defunct), <moby company="Electronic Arts Polska Sp. z o.o.">Poland</moby>, <moby company="Electronic Arts LLC">Russia</moby> (defunct), <moby company="Electronic Arts Asia Pacific Pte Ltd.">Singapore</moby>, <moby company="Electronic Arts Korea LLC">South Korea</moby> (defunct), <moby company="Electronic Arts Software, S.L.">Spain</moby>, <moby company="Electronic Arts Sweden AB">Sweden (proper)</moby>, <moby company="Electronic Arts Nordic AB">Sweden (Nordic)</moby>, <moby company="Electronic Arts Thailand">Thailand</moby> (defunct), <moby company="Electronic Arts Ltd.">United Kingdom</moby>, <moby company="Electronic Arts Distribution">United States</moby> (defunct). | 118 | **Known distribution offices**: <moby company="Electronic Arts Australia">Australia</moby>, <moby company="Electronic Arts Ltda.">Brazil</moby> (defunct), <moby company="Electronic Arts Beijing Office">China</moby> (defunct), <moby company="Electronic Arts Denmark ApS">Denmark</moby> (defunct), <moby company="Electronic Arts Publishing SARL">France</moby>, <moby company="Electronic Arts GmbH">Germany</moby>, <moby company="Electronic Arts Italia s.r.l.">Italy</moby>, <moby company="Electronic Arts Victor, Inc.">Japan (former)</moby>, <moby company="Electronic Arts K.K.">Japan (current)</moby>, <moby company="EA México S. de R.L. de C.V.">Mexico</moby>, <moby company="Electronic Arts Nederland B.V.">The Netherlands</moby>, <moby company="Electronic Arts New Zealand">New Zealand</moby> (defunct), <moby company="Electronic Arts Polska Sp. z o.o.">Poland</moby>, <moby company="Electronic Arts LLC">Russia</moby> (defunct), <moby company="Electronic Arts Asia Pacific Pte Ltd.">Singapore</moby>, <moby company="Electronic Arts Korea LLC">South Korea</moby> (defunct), <moby company="Electronic Arts Software, S.L.">Spain</moby>, <moby company="Electronic Arts Sweden AB">Sweden (proper)</moby>, <moby company="Electronic Arts Nordic AB">Sweden (Nordic)</moby>, <moby company="Electronic Arts Thailand">Thailand</moby> (defunct), <moby company="Electronic Arts Ltd.">United Kingdom</moby>, <moby company="Electronic Arts Distribution">United States</moby> (defunct). |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
n | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | n | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. On 11 October 2007, EA acquired VG Holding Corp., the holding company of <moby company="BioWare Edmonton">BioWare</moby> and <moby company="Pandemic Studios, LLC">Pandemic Studios</moby> for US$ 775 million. |
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels: | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | 10 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 15 | ||||
n | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | n | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro, Inc.">Hasbro</moby> partnership. *The Sims* as a label also disappeared. |
17 | 17 | ||||
n | 18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | n | 18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. |
19 | 19 | ||||
n | 20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | n | 20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios were closed (such as <moby company="Pandemic Studios, LLC">Pandemic Studios</moby>) or restructured (such as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby> being split to Danger Close and <moby company="Victory Games (Los Angeles)">Victory Games</moby>). |
21 | |||||
22 | In June 2011, EA decided to stop distributing their PC games via Steam, as they focused on their new competing service Origin, which replaced their prior EA Download Manager (EADM). Some existing titles like <moby game="Crysis 2">Crysis 2</moby> were even delisted from Steam. On 12 July 2011, EA acquired <moby company="PopCap Games, Inc.">PopCap Games</moby>. | ||||
23 | |||||
24 | In June 2012, COO <moby developerid="30770">Peter Moore</moby> announced a shift toward free-to-play and microtransactions in the gaming industry as a whole, and the company itself would match this business model around this time, to much controversy. | ||||
25 | |||||
26 | On 18 March 2013, John Riccitiello would step down as EA's CEO. After a transitional period during which the position was temporarily held by Larry Probst, <moby developerid="51920">Andrew Wilson</moby> was named as the company's CEO on 17 September 2013, after years of leading the EA Sports label. In the same year, EA fired approximately 10% of its workforce, but also acquired an exclusive <moby gamegroup="Star Wars licensees">Star Wars</moby> license for games for 10 years. | ||||
27 | |||||
28 | In mid-2014, online services for many EA games were to be shut down as part of the <moby company="GameSpy Industries, Inc.">GameSpy Industries</moby> closure, but despite securing an extra month of uptime compared to other companies' titles (i.e. 30 June 2014 as the end date), EA would not migrate any of them to a different infrastructure. | ||||
29 | |||||
30 | In 2015, EA would open itself to publishing smaller productions by companies they do not directly own, such as <moby game="Unravel">Unravel</moby>. Their 2017 title <moby gameid="98278">Star Wars: Battlefront II</moby> would come at the peak of public attention over the loot box monetization system, which many companies were using at the time. EA was perceived as the clearest example of such practices, and faced legal issues in multiple countries over it. In the same year, they acquired <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby>. | ||||
31 | |||||
32 | In October 2019, EA would return to publishing their PC games on Steam, but largely with an additional EA account requirement and/or Origin integration. In 2020, they would rebrand their EA Access subscription system to EA Play, and would offer it on non-Origin storefronts such as Steam and Microsoft Store's Windows Apps section in addition to the Xbox and PlayStation stores it was available on previously. In the same year, they outbid <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software</moby> to acquire <moby company="Codemasters Software Company Limited, The">Codemasters</moby>. | ||||
33 | |||||
34 | In 2023, the company split its operations to two labels - EA Sports and EA Entertainment, with studios meant to be assigned to one of them. | ||||
21 | 35 | ||||
22 | **Labels and product lines used by the company** | 36 | **Labels and product lines used by the company** | ||
23 | 37 | ||||
24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 38 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
t | t | 39 | * <moby company="EA Entertainment">EA Entertainment</moby> (2023-present; mainline label) | ||
25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 40 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | 41 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 42 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | 43 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||
29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 44 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | 45 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||
31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 46 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 47 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||
33 | 48 | ||||
34 | **Acquired and formed development studios and companies** | 49 | **Acquired and formed development studios and companies** | ||
35 | 50 | ||||
36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | 51 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | ||
37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | 52 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | ||
38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 53 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 54 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | 55 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | ||
41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | 56 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | ||
42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | 57 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | ||
43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | 58 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | ||
44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | 59 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | ||
45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 60 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | 61 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | ||
47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 62 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 63 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
49 | * <moby company="Studio 33 (UK) Ltd.">Studio 33</moby> (2003 - renamed to Electronic Arts North West Studio - closed in 2006) | 64 | * <moby company="Studio 33 (UK) Ltd.">Studio 33</moby> (2003 - renamed to Electronic Arts North West Studio - closed in 2006) | ||
50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 65 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 66 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | 67 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | ||
53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | 68 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | ||
54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 69 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 70 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | 71 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | ||
57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 72 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | 73 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | ||
59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 74 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | 75 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | ||
61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 76 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | 77 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | ||
63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 78 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 79 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | 80 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | ||
66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | 81 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | ||
67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 82 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 83 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition - independent again as of 2012) | 84 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition - independent again as of 2012) | ||
70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | 85 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | ||
71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 86 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 87 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | 88 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | ||
74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | 89 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | ||
75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | 90 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | ||
76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | 91 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | ||
77 | 92 | ||||
78 | **Established development studios** | 93 | **Established development studios** | ||
79 | 94 | ||||
80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 95 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 96 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 97 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 98 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
84 | * <moby company="Electronic Arts Computer Software (Shanghai) Co., Ltd.">EA Shanghai</moby> (formed in or before 2008) | 99 | * <moby company="Electronic Arts Computer Software (Shanghai) Co., Ltd.">EA Shanghai</moby> (formed in or before 2008) | ||
85 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 100 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
86 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | 101 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | ||
87 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 102 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
88 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 103 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
89 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | 104 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | ||
90 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 105 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
91 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 106 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
92 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 107 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
93 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | 108 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | ||
94 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 109 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
95 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 110 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
96 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 111 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
97 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 112 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
98 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 113 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | ||
99 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) | 114 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) | ||
100 | 115 | ||||
101 | **Known distribution offices**: <moby company="Electronic Arts Australia">Australia</moby>, <moby company="Electronic Arts Ltda.">Brazil</moby> (defunct), <moby company="Electronic Arts Beijing Office">China</moby> (defunct), <moby company="Electronic Arts Denmark ApS">Denmark</moby> (defunct), <moby company="Electronic Arts Publishing SARL">France</moby>, <moby company="Electronic Arts GmbH">Germany</moby>, <moby company="Electronic Arts Italia s.r.l.">Italy</moby>, <moby company="Electronic Arts Victor, Inc.">Japan (former)</moby>, <moby company="Electronic Arts K.K.">Japan (current)</moby>, <moby company="EA México S. de R.L. de C.V.">Mexico</moby>, <moby company="Electronic Arts Nederland B.V.">The Netherlands</moby>, <moby company="Electronic Arts New Zealand">New Zealand</moby> (defunct), <moby company="Electronic Arts Polska Sp. z o.o.">Poland</moby>, <moby company="Electronic Arts LLC">Russia</moby> (defunct), <moby company="Electronic Arts Asia Pacific Pte Ltd.">Singapore</moby>, <moby company="Electronic Arts Korea LLC">South Korea</moby> (defunct), <moby company="Electronic Arts Software, S.L.">Spain</moby>, <moby company="Electronic Arts Sweden AB">Sweden (proper)</moby>, <moby company="Electronic Arts Nordic AB">Sweden (Nordic)</moby>, <moby company="Electronic Arts Thailand">Thailand</moby> (defunct), <moby company="Electronic Arts Ltd.">United Kingdom</moby>, <moby company="Electronic Arts Distribution">United States</moby> (defunct). | 116 | **Known distribution offices**: <moby company="Electronic Arts Australia">Australia</moby>, <moby company="Electronic Arts Ltda.">Brazil</moby> (defunct), <moby company="Electronic Arts Beijing Office">China</moby> (defunct), <moby company="Electronic Arts Denmark ApS">Denmark</moby> (defunct), <moby company="Electronic Arts Publishing SARL">France</moby>, <moby company="Electronic Arts GmbH">Germany</moby>, <moby company="Electronic Arts Italia s.r.l.">Italy</moby>, <moby company="Electronic Arts Victor, Inc.">Japan (former)</moby>, <moby company="Electronic Arts K.K.">Japan (current)</moby>, <moby company="EA México S. de R.L. de C.V.">Mexico</moby>, <moby company="Electronic Arts Nederland B.V.">The Netherlands</moby>, <moby company="Electronic Arts New Zealand">New Zealand</moby> (defunct), <moby company="Electronic Arts Polska Sp. z o.o.">Poland</moby>, <moby company="Electronic Arts LLC">Russia</moby> (defunct), <moby company="Electronic Arts Asia Pacific Pte Ltd.">Singapore</moby>, <moby company="Electronic Arts Korea LLC">South Korea</moby> (defunct), <moby company="Electronic Arts Software, S.L.">Spain</moby>, <moby company="Electronic Arts Sweden AB">Sweden (proper)</moby>, <moby company="Electronic Arts Nordic AB">Sweden (Nordic)</moby>, <moby company="Electronic Arts Thailand">Thailand</moby> (defunct), <moby company="Electronic Arts Ltd.">United Kingdom</moby>, <moby company="Electronic Arts Distribution">United States</moby> (defunct). |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels: | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | 10 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 15 | ||||
16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
17 | 17 | ||||
18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
19 | 19 | ||||
20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | ||
21 | 21 | ||||
22 | **Labels and product lines used by the company** | 22 | **Labels and product lines used by the company** | ||
23 | 23 | ||||
24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | 26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | 28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||
29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | 30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||
31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||
33 | 33 | ||||
34 | **Acquired and formed development studios and companies** | 34 | **Acquired and formed development studios and companies** | ||
35 | 35 | ||||
36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | 36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | ||
37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | 37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | ||
38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | 40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | ||
41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | 41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | ||
42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | 42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | ||
43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | 43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | ||
44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | 44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | ||
45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | 46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | ||
47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
49 | * <moby company="Studio 33 (UK) Ltd.">Studio 33</moby> (2003 - renamed to Electronic Arts North West Studio - closed in 2006) | 49 | * <moby company="Studio 33 (UK) Ltd.">Studio 33</moby> (2003 - renamed to Electronic Arts North West Studio - closed in 2006) | ||
50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | 52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | ||
53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | 53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | ||
54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | 56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | ||
57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | 58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | ||
59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | 60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | ||
61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | 62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | ||
63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | 65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | ||
66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | 66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | ||
67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition - independent again as of 2012) | 69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition - independent again as of 2012) | ||
70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | 70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | ||
71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | 73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | ||
74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | 74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | ||
75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | 75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | ||
76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | 76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | ||
77 | 77 | ||||
78 | **Established development studios** | 78 | **Established development studios** | ||
79 | 79 | ||||
80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
84 | * <moby company="Electronic Arts Computer Software (Shanghai) Co., Ltd.">EA Shanghai</moby> (formed in or before 2008) | 84 | * <moby company="Electronic Arts Computer Software (Shanghai) Co., Ltd.">EA Shanghai</moby> (formed in or before 2008) | ||
85 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 85 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
86 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | 86 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | ||
87 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 87 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
88 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 88 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
89 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | 89 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | ||
90 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 90 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
91 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 91 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
92 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 92 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
93 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | 93 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | ||
94 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 94 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
95 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 95 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
96 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 96 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
97 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 97 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
98 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 98 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | ||
99 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) | 99 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) | ||
100 | 100 | ||||
t | 101 | **Known distribution offices**: <moby company="Electronic Arts Australia">Australia</moby>, <moby company="Electronic Arts Ltda.">Brazil</moby> (defunct), <moby company="Electronic Arts Beijing Office">China</moby> (defunct), <moby company="Electronic Arts Denmark ApS">Denmark</moby> (defunct), <moby company="Electronic Arts GmbH">Germany</moby>, <moby company="Electronic Arts Italia s.r.l.">Italy</moby>, <moby company="Electronic Arts Victor, Inc.">Japan (former)</moby>, <moby company="Electronic Arts K.K.">Japan (current)</moby>, <moby company="EA México S. de R.L. de C.V.">Mexico</moby>, <moby company="Electronic Arts Nederland B.V.">The Netherlands</moby>, <moby company="Electronic Arts New Zealand">New Zealand</moby> (defunct), <moby company="Electronic Arts Polska Sp. z o.o.">Poland</moby>, <moby company="Electronic Arts LLC">Russia</moby> (defunct), <moby company="Electronic Arts Asia Pacific Pte Ltd.">Singapore</moby>, <moby company="Electronic Arts Korea LLC">South Korea</moby> (defunct), <moby company="Electronic Arts Software, S.L.">Spain</moby>, <moby company="Electronic Arts Sweden AB">Sweden (proper)</moby>, <moby company="Electronic Arts Nordic AB">Sweden (Nordic)</moby>, <moby company="Electronic Arts Thailand">Thailand</moby> (defunct), <moby company="Electronic Arts Ltd.">United Kingdom</moby>, <moby company="Electronic Arts Distribution">United States</moby> (defunct). | t | 101 | **Known distribution offices**: <moby company="Electronic Arts Australia">Australia</moby>, <moby company="Electronic Arts Ltda.">Brazil</moby> (defunct), <moby company="Electronic Arts Beijing Office">China</moby> (defunct), <moby company="Electronic Arts Denmark ApS">Denmark</moby> (defunct), <moby company="Electronic Arts Publishing SARL">France</moby>, <moby company="Electronic Arts GmbH">Germany</moby>, <moby company="Electronic Arts Italia s.r.l.">Italy</moby>, <moby company="Electronic Arts Victor, Inc.">Japan (former)</moby>, <moby company="Electronic Arts K.K.">Japan (current)</moby>, <moby company="EA México S. de R.L. de C.V.">Mexico</moby>, <moby company="Electronic Arts Nederland B.V.">The Netherlands</moby>, <moby company="Electronic Arts New Zealand">New Zealand</moby> (defunct), <moby company="Electronic Arts Polska Sp. z o.o.">Poland</moby>, <moby company="Electronic Arts LLC">Russia</moby> (defunct), <moby company="Electronic Arts Asia Pacific Pte Ltd.">Singapore</moby>, <moby company="Electronic Arts Korea LLC">South Korea</moby> (defunct), <moby company="Electronic Arts Software, S.L.">Spain</moby>, <moby company="Electronic Arts Sweden AB">Sweden (proper)</moby>, <moby company="Electronic Arts Nordic AB">Sweden (Nordic)</moby>, <moby company="Electronic Arts Thailand">Thailand</moby> (defunct), <moby company="Electronic Arts Ltd.">United Kingdom</moby>, <moby company="Electronic Arts Distribution">United States</moby> (defunct). |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels: | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | 10 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 15 | ||||
16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
17 | 17 | ||||
18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
19 | 19 | ||||
20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | ||
21 | 21 | ||||
22 | **Labels and product lines used by the company** | 22 | **Labels and product lines used by the company** | ||
23 | 23 | ||||
24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | 26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | 28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||
29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | 30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||
31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||
33 | 33 | ||||
34 | **Acquired and formed development studios and companies** | 34 | **Acquired and formed development studios and companies** | ||
35 | 35 | ||||
36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | 36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | ||
37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | 37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | ||
38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | 40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | ||
41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | 41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | ||
42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | 42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | ||
43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | 43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | ||
44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | 44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | ||
45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | 46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | ||
47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
49 | * <moby company="Studio 33 (UK) Ltd.">Studio 33</moby> (2003 - renamed to Electronic Arts North West Studio - closed in 2006) | 49 | * <moby company="Studio 33 (UK) Ltd.">Studio 33</moby> (2003 - renamed to Electronic Arts North West Studio - closed in 2006) | ||
50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | 52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | ||
53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | 53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | ||
54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | 56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | ||
57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | 58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | ||
59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | 60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | ||
61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | 62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | ||
63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | 65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | ||
66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | 66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | ||
67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition - independent again as of 2012) | 69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition - independent again as of 2012) | ||
70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | 70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | ||
71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | 73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | ||
74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | 74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | ||
75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | 75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | ||
76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | 76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | ||
77 | 77 | ||||
78 | **Established development studios** | 78 | **Established development studios** | ||
79 | 79 | ||||
80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
84 | * <moby company="Electronic Arts Computer Software (Shanghai) Co., Ltd.">EA Shanghai</moby> (formed in or before 2008) | 84 | * <moby company="Electronic Arts Computer Software (Shanghai) Co., Ltd.">EA Shanghai</moby> (formed in or before 2008) | ||
85 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 85 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
86 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | 86 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | ||
87 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 87 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
88 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 88 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
89 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | 89 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | ||
90 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 90 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
91 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 91 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
92 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 92 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
93 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | 93 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | ||
94 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 94 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
95 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 95 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
96 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 96 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
97 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 97 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
98 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 98 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | ||
99 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) | 99 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) | ||
100 | 100 | ||||
t | 101 | **Known distribution offices**: <moby company="Electronic Arts Australia">Australia</moby>, <moby company="Electronic Arts Ltda.">Brazil</moby> (defunct), <moby company="Electronic Arts Beijing Office">China</moby> (defunct), <moby company="Electronic Arts Denmark ApS">Denmark</moby> (defunct), <moby company="Electronic Arts GmbH">Germany</moby>, <moby company="Electronic Arts Italia s.r.l.">Italy</moby>, <moby company="Electronic Arts Victor, Inc.">Japan (former)</moby>, <moby company="Electronic Arts K.K.">Japan (current)</moby>, <moby company="EA México S. de R.L. de C.V.">Mexico</moby>, <moby company="Electronic Arts Nederland B.V.">The Netherlands</moby>, <moby company="Electronic Arts New Zealand">New Zealand</moby> (defunct), <moby company="Electronic Arts Polska Sp. z o.o.">Poland</moby>, <moby company="Electronic Arts LLC">Russia</moby> (defunct), <moby company="Electronic Arts Asia Pacific Pte Ltd.">Singapore</moby>, <moby company="Electronic Arts Korea LLC">South Korea</moby> (defunct), <moby company="Electronic Arts Software, S.L.">Spain</moby>, <moby company="Electronic Arts Sweden AB">Sweden (proper)</moby>, <moby company="Electronic Arts Nordic AB">Sweden (Nordic)</moby>, <moby company="Electronic Arts Thailand">Thailand</moby> (defunct), <moby company="Electronic Arts Ltd.">United Kingdom</moby>, | t | 101 | **Known distribution offices**: <moby company="Electronic Arts Australia">Australia</moby>, <moby company="Electronic Arts Ltda.">Brazil</moby> (defunct), <moby company="Electronic Arts Beijing Office">China</moby> (defunct), <moby company="Electronic Arts Denmark ApS">Denmark</moby> (defunct), <moby company="Electronic Arts GmbH">Germany</moby>, <moby company="Electronic Arts Italia s.r.l.">Italy</moby>, <moby company="Electronic Arts Victor, Inc.">Japan (former)</moby>, <moby company="Electronic Arts K.K.">Japan (current)</moby>, <moby company="EA México S. de R.L. de C.V.">Mexico</moby>, <moby company="Electronic Arts Nederland B.V.">The Netherlands</moby>, <moby company="Electronic Arts New Zealand">New Zealand</moby> (defunct), <moby company="Electronic Arts Polska Sp. z o.o.">Poland</moby>, <moby company="Electronic Arts LLC">Russia</moby> (defunct), <moby company="Electronic Arts Asia Pacific Pte Ltd.">Singapore</moby>, <moby company="Electronic Arts Korea LLC">South Korea</moby> (defunct), <moby company="Electronic Arts Software, S.L.">Spain</moby>, <moby company="Electronic Arts Sweden AB">Sweden (proper)</moby>, <moby company="Electronic Arts Nordic AB">Sweden (Nordic)</moby>, <moby company="Electronic Arts Thailand">Thailand</moby> (defunct), <moby company="Electronic Arts Ltd.">United Kingdom</moby>, <moby company="Electronic Arts Distribution">United States</moby> (defunct). |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels: | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | 10 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 15 | ||||
16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
17 | 17 | ||||
18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
19 | 19 | ||||
20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | ||
21 | 21 | ||||
22 | **Labels and product lines used by the company** | 22 | **Labels and product lines used by the company** | ||
23 | 23 | ||||
24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | 26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | 28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||
29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | 30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||
31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||
33 | 33 | ||||
34 | **Acquired and formed development studios and companies** | 34 | **Acquired and formed development studios and companies** | ||
35 | 35 | ||||
36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | 36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | ||
37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | 37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | ||
38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | 40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | ||
41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | 41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | ||
42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | 42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | ||
43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | 43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | ||
44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | 44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | ||
45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | 46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | ||
47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
n | 49 | * <moby company="Studio 33">Studio 33</moby> (2003) | n | 49 | * <moby company="Studio 33 (UK) Ltd.">Studio 33</moby> (2003 - renamed to Electronic Arts North West Studio - closed in 2006) |
50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | 52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | ||
53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | 53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | ||
54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | 56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | ||
57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | 58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | ||
59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | 60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | ||
61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | 62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | ||
63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | 65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | ||
66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | 66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | ||
67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition - independent again as of 2012) | 69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition - independent again as of 2012) | ||
70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | 70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | ||
71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | 73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | ||
74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | 74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | ||
75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | 75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | ||
76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | 76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | ||
77 | 77 | ||||
78 | **Established development studios** | 78 | **Established development studios** | ||
79 | 79 | ||||
80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
n | n | 84 | * <moby company="Electronic Arts Computer Software (Shanghai) Co., Ltd.">EA Shanghai</moby> (formed in or before 2008) | ||
84 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 85 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
85 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | 86 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | ||
86 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 87 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
87 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 88 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
88 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | 89 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | ||
89 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 90 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
90 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 91 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
91 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 92 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
92 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | 93 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | ||
93 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 94 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
94 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 95 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
95 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 96 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
96 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 97 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
97 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 98 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | ||
98 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) | 99 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) | ||
t | t | 100 | |||
101 | **Known distribution offices**: <moby company="Electronic Arts Australia">Australia</moby>, <moby company="Electronic Arts Ltda.">Brazil</moby> (defunct), <moby company="Electronic Arts Beijing Office">China</moby> (defunct), <moby company="Electronic Arts Denmark ApS">Denmark</moby> (defunct), <moby company="Electronic Arts GmbH">Germany</moby>, <moby company="Electronic Arts Italia s.r.l.">Italy</moby>, <moby company="Electronic Arts Victor, Inc.">Japan (former)</moby>, <moby company="Electronic Arts K.K.">Japan (current)</moby>, <moby company="EA México S. de R.L. de C.V.">Mexico</moby>, <moby company="Electronic Arts Nederland B.V.">The Netherlands</moby>, <moby company="Electronic Arts New Zealand">New Zealand</moby> (defunct), <moby company="Electronic Arts Polska Sp. z o.o.">Poland</moby>, <moby company="Electronic Arts LLC">Russia</moby> (defunct), <moby company="Electronic Arts Asia Pacific Pte Ltd.">Singapore</moby>, <moby company="Electronic Arts Korea LLC">South Korea</moby> (defunct), <moby company="Electronic Arts Software, S.L.">Spain</moby>, <moby company="Electronic Arts Sweden AB">Sweden (proper)</moby>, <moby company="Electronic Arts Nordic AB">Sweden (Nordic)</moby>, <moby company="Electronic Arts Thailand">Thailand</moby> (defunct), <moby company="Electronic Arts Ltd.">United Kingdom</moby>, |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels: | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | 10 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 15 | ||||
16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
17 | 17 | ||||
18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
19 | 19 | ||||
20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | ||
21 | 21 | ||||
22 | **Labels and product lines used by the company** | 22 | **Labels and product lines used by the company** | ||
23 | 23 | ||||
24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | 26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | 28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||
29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | 30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||
31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||
33 | 33 | ||||
34 | **Acquired and formed development studios and companies** | 34 | **Acquired and formed development studios and companies** | ||
35 | 35 | ||||
36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | 36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | ||
37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | 37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | ||
38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | 40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | ||
41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | 41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | ||
42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | 42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | ||
43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | 43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | ||
44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | 44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | ||
45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | 46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | ||
47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
49 | * <moby company="Studio 33">Studio 33</moby> (2003) | 49 | * <moby company="Studio 33">Studio 33</moby> (2003) | ||
50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | 52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | ||
53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | 53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | ||
54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | 56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | ||
57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | 58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | ||
59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | 60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | ||
61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | 62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | ||
63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | 65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | ||
66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | 66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | ||
67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
t | 69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition) | t | 69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition - independent again as of 2012) |
70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | 70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | ||
71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | 73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | ||
74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | 74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | ||
75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | 75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | ||
76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | 76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | ||
77 | 77 | ||||
78 | **Established development studios** | 78 | **Established development studios** | ||
79 | 79 | ||||
80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
84 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 84 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
85 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | 85 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | ||
86 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 86 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
87 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 87 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
88 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | 88 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | ||
89 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 89 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
90 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 90 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
91 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 91 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
92 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | 92 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | ||
93 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 93 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
94 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 94 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
95 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 95 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
96 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 96 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
97 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 97 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | ||
98 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) | 98 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels: | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | 10 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 15 | ||||
16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
17 | 17 | ||||
18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
19 | 19 | ||||
20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | ||
21 | 21 | ||||
22 | **Labels and product lines used by the company** | 22 | **Labels and product lines used by the company** | ||
23 | 23 | ||||
24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | 26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | 28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||
29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | 30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||
31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||
33 | 33 | ||||
34 | **Acquired and formed development studios and companies** | 34 | **Acquired and formed development studios and companies** | ||
35 | 35 | ||||
36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | 36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | ||
37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | 37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | ||
38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | 40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | ||
41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | 41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | ||
42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | 42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | ||
43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | 43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | ||
44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | 44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | ||
45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | 46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | ||
47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
49 | * <moby company="Studio 33">Studio 33</moby> (2003) | 49 | * <moby company="Studio 33">Studio 33</moby> (2003) | ||
50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | 52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | ||
53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | 53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | ||
54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | 56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | ||
57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | 58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | ||
59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | 60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | ||
61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | 62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | ||
63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | 65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | ||
66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | 66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | ||
67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition) | 69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition) | ||
70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | 70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | ||
71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | 73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | ||
74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | 74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | ||
75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | 75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | ||
76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | 76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | ||
77 | 77 | ||||
78 | **Established development studios** | 78 | **Established development studios** | ||
79 | 79 | ||||
80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
84 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 84 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
85 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | 85 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | ||
86 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 86 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
87 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 87 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
88 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | 88 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | ||
89 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 89 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
90 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 90 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
91 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 91 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
92 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | 92 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | ||
93 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 93 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
94 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 94 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
95 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 95 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
96 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 96 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
97 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 97 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | ||
t | t | 98 | * <moby company="Cliffhanger Games">Cliffhanger Games</moby> (formed in 2023) |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels: | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | 10 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 15 | ||||
16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
17 | 17 | ||||
t | 18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | t | 18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar Games, Inc.">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision Publishing, Inc.">Activision</moby> and <moby company="Vivendi Games, Inc.">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. |
19 | 19 | ||||
20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | ||
21 | 21 | ||||
22 | **Labels and product lines used by the company** | 22 | **Labels and product lines used by the company** | ||
23 | 23 | ||||
24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | 26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | 28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||
29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | 30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||
31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||
33 | 33 | ||||
34 | **Acquired and formed development studios and companies** | 34 | **Acquired and formed development studios and companies** | ||
35 | 35 | ||||
36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | 36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | ||
37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | 37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | ||
38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | 40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | ||
41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | 41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | ||
42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | 42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | ||
43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | 43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) | ||
44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | 44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | ||
45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | 46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | ||
47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
49 | * <moby company="Studio 33">Studio 33</moby> (2003) | 49 | * <moby company="Studio 33">Studio 33</moby> (2003) | ||
50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | 52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | ||
53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | 53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | ||
54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | 56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | ||
57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | 58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | ||
59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | 60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | ||
61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | 62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | ||
63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | 65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | ||
66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | 66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | ||
67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition) | 69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition) | ||
70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | 70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | ||
71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | 73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | ||
74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | 74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | ||
75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | 75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | ||
76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | 76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | ||
77 | 77 | ||||
78 | **Established development studios** | 78 | **Established development studios** | ||
79 | 79 | ||||
80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
84 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 84 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
85 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | 85 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | ||
86 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 86 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
87 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 87 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
88 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | 88 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | ||
89 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 89 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
90 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 90 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
91 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 91 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
92 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | 92 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | ||
93 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 93 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
94 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 94 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
95 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 95 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
96 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 96 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
97 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 97 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels: | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | 10 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 15 | ||||
16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
17 | 17 | ||||
18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
19 | 19 | ||||
20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | ||
21 | 21 | ||||
22 | **Labels and product lines used by the company** | 22 | **Labels and product lines used by the company** | ||
23 | 23 | ||||
24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | 26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | 28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||
29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | 30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||
31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||
33 | 33 | ||||
34 | **Acquired and formed development studios and companies** | 34 | **Acquired and formed development studios and companies** | ||
35 | 35 | ||||
36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | 36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | ||
37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | 37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | ||
38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | 40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | ||
41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | 41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | ||
42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | 42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) | ||
t | 43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003; split off as <moby company="Victory Games (Los Angeles)">Victory Games</moby> in 2010 until it folded in 2013) | t | 43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - renamed to Westwood Pacific, then EA Pacific - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003) |
44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | 44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | ||
45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | 46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | ||
47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
49 | * <moby company="Studio 33">Studio 33</moby> (2003) | 49 | * <moby company="Studio 33">Studio 33</moby> (2003) | ||
50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | 52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | ||
53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | 53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | ||
54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | 56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | ||
57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | 58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | ||
59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | 60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | ||
61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | 62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | ||
63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | 65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) | ||
66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | 66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | ||
67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition) | 69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition) | ||
70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | 70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | ||
71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | 73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | ||
74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | 74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | ||
75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | 75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | ||
76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | 76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | ||
77 | 77 | ||||
78 | **Established development studios** | 78 | **Established development studios** | ||
79 | 79 | ||||
80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
84 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 84 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
85 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | 85 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | ||
86 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 86 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
87 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 87 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
88 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | 88 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | ||
89 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 89 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
90 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 90 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
91 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 91 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
92 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | 92 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | ||
93 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 93 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
94 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 94 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
95 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 95 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
96 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 96 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
97 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 97 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels: | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | 10 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 15 | ||||
16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
17 | 17 | ||||
18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
19 | 19 | ||||
20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | ||
21 | 21 | ||||
22 | **Labels and product lines used by the company** | 22 | **Labels and product lines used by the company** | ||
23 | 23 | ||||
24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | 26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | 28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||
29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | 30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||
31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||
33 | 33 | ||||
34 | **Acquired and formed development studios and companies** | 34 | **Acquired and formed development studios and companies** | ||
35 | 35 | ||||
36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | 36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | ||
37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | 37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | ||
38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | 40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | ||
41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | 41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | ||
n | 42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) | n | 42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> (acquired in 1998 - closed in 2003, staff partially absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby>) |
43 | * <moby company="EA Pacific">Burst</moby> (acquired in 1998 - merged into <moby company="Ripple Effect Studios">EA Los Angeles</moby> in 2003; split off as <moby company="Victory Games (Los Angeles)">Victory Games</moby> in 2010 until it folded in 2013) | ||||
43 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | 44 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | ||
44 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 45 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
45 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | 46 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) | ||
46 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 47 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
47 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 48 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
48 | * <moby company="Studio 33">Studio 33</moby> (2003) | 49 | * <moby company="Studio 33">Studio 33</moby> (2003) | ||
49 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 50 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
50 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 51 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
51 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | 52 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | ||
52 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | 53 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | ||
53 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 54 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
54 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 55 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
55 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | 56 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) | ||
56 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 57 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
57 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | 58 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | ||
58 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 59 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
n | 59 | * <moby company="Pandemic Studios Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | n | 60 | * <moby company="Pandemic Studio Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) |
60 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 61 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
61 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | 62 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) | ||
n | 62 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | n | 63 | * <moby company="Bight Games">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) |
63 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 64 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
t | 64 | * <moby company="Playfish, Ltd.">Playfish</moby> (acquired in 2009) | t | 65 | * <moby company="Playfish Ltd.">Playfish</moby> (acquired in 2009) |
65 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | 66 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | ||
66 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 67 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
67 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 68 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
68 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition) | 69 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition) | ||
69 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | 70 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | ||
70 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 71 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
71 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 72 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
72 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | 73 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) | ||
73 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | 74 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | ||
74 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | 75 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | ||
75 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | 76 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | ||
76 | 77 | ||||
77 | **Established development studios** | 78 | **Established development studios** | ||
78 | 79 | ||||
79 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 80 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
80 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 81 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
81 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 82 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
82 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 83 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
83 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 84 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
84 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | 85 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> | ||
85 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 86 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
86 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 87 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
87 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | 88 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | ||
88 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 89 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
89 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 90 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
90 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 91 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
91 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | 92 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | ||
92 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 93 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
93 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 94 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
94 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 95 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
95 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 96 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
96 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 97 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels: | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | 10 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 15 | ||||
16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
17 | 17 | ||||
18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
19 | 19 | ||||
20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | ||
21 | 21 | ||||
22 | **Labels and product lines used by the company** | 22 | **Labels and product lines used by the company** | ||
23 | 23 | ||||
24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | 26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | 28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||
29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | 30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||
31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||
33 | 33 | ||||
34 | **Acquired and formed development studios and companies** | 34 | **Acquired and formed development studios and companies** | ||
35 | 35 | ||||
n | 36 | * <moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | n | 36 | * <moby company="Distinctive Software, Inc.">Distinctive Software</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) |
37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004) | 37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems</moby> (acquired in 1992 - closed in 2004) | ||
38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
39 | * <moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 39 | * <moby company="EA Seattle">Manley & Associates</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
40 | * <moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | 40 | * <moby company="Maxis Software Inc.">Maxis Software</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | ||
41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | 41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | ||
n | 42 | * <moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) | n | 42 | * <moby company="Westwood Studios, Inc.">Westwood Studios</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) |
43 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | 43 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | ||
44 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 44 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
n | 45 | * <moby company="Kesmai">Kesmai</moby> (1999) | n | 45 | * <moby company="Kesmai Corporation">Kesmai</moby> (1999) |
46 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive L.L.C.</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 46 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
47 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 47 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
48 | * <moby company="Studio 33">Studio 33</moby> (2003) | 48 | * <moby company="Studio 33">Studio 33</moby> (2003) | ||
n | 49 | * <moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | n | 49 | * <moby company="NuFX, Inc.">NuFX</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) |
50 | * <moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 50 | * <moby company="Criterion Software Ltd.">Criterion Software</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
51 | * <moby company="Jamdat">Jamdat</moby> (2005) | 51 | * <moby company="JAMDAT Mobile Inc.">JAMDAT Mobile</moby> (2005) | ||
52 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | 52 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | ||
53 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 53 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
54 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 54 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
n | 55 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE AB</moby> (acquired in 2006) | n | 55 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE</moby> (acquired in 2006) |
56 | * <moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 56 | * <moby company="Headgate Studios Inc.">Headgate Studios</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
57 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | 57 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) | ||
n | 58 | * <moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | n | 58 | * <moby company="Pandemic Studios, LLC">Pandemic Studios (Los Angeles)</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) |
59 | * <moby company="Pandemic Studios Pty Ltd">Pandemic Studios (Brisbane)</moby> (acquired in 2008 - closed in 2008) | ||||
59 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 60 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
n | 60 | * <moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008) | n | 61 | * <moby company="J2MSoft Inc.">J2MSoft</moby> (acquired in 2008) |
61 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 62 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
n | 62 | * <moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | n | 63 | * <moby company="J2Play Inc.">J2Play</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) |
63 | * <moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009) | 64 | * <moby company="Playfish, Ltd.">Playfish</moby> (acquired in 2009) | ||
64 | * <moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010) | 65 | * <moby company="Chillingo Ltd">Chillingo</moby> (acquired in 2010) | ||
65 | * <moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 66 | * <moby company="IronMonkey Studios Pty Ltd.">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
66 | * <moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 67 | * <moby company="Firemint Pty Ltd.">Firemint</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
67 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition) | 68 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive</moby> (acquired in 2011 - through the Firemint acquisition) | ||
68 | * <moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011) | 69 | * <moby company="PopCap Games, Inc.">PopCap Games</moby> (acquired in 2011) | ||
69 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 70 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
70 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 71 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
n | 71 | * <moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021) | n | 72 | * <moby company="Codemasters Software Company Limited, The">The Codemasters Software Company</moby> (acquired in 2021) |
72 | * <moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021) | 73 | * <moby company="Glu Mobile, Inc.">Glu Mobile</moby> (acquired in 2021) | ||
73 | * <moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021) | 74 | * <moby company="Metalhead Software Inc.">Metalhead Software</moby> (acquired in 2021) | ||
74 | * <moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021) | 75 | * <moby company="Playdemic Ltd">Playdemic</moby> (acquired in 2021) | ||
75 | 76 | ||||
76 | **Established development studios** | 77 | **Established development studios** | ||
77 | 78 | ||||
78 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 79 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
79 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 80 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
80 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 81 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
81 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 82 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
82 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 83 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
t | 83 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby> | t | 84 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte</moby> |
84 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 85 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
85 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 86 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
86 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | 87 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | ||
87 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 88 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
88 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 89 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
89 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 90 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
90 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | 91 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | ||
91 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 92 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
92 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 93 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
93 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 94 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
94 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 95 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
95 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 96 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels: | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | 10 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 15 | ||||
16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
17 | 17 | ||||
18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
19 | 19 | ||||
20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | ||
21 | 21 | ||||
22 | **Labels and product lines used by the company** | 22 | **Labels and product lines used by the company** | ||
23 | 23 | ||||
24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | 26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | 28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||
29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | 30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||
31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||
33 | 33 | ||||
34 | **Acquired and formed development studios and companies** | 34 | **Acquired and formed development studios and companies** | ||
35 | 35 | ||||
36 | * <moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | 36 | * <moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) | ||
37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004) | 37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004) | ||
38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
39 | * <moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 39 | * <moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
40 | * <moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | 40 | * <moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | ||
41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | 41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | ||
42 | * <moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) | 42 | * <moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) | ||
43 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | 43 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) | ||
44 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 44 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
45 | * <moby company="Kesmai">Kesmai</moby> (1999) | 45 | * <moby company="Kesmai">Kesmai</moby> (1999) | ||
46 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive L.L.C.</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 46 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive L.L.C.</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
47 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 47 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
48 | * <moby company="Studio 33">Studio 33</moby> (2003) | 48 | * <moby company="Studio 33">Studio 33</moby> (2003) | ||
49 | * <moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 49 | * <moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
50 | * <moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 50 | * <moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
51 | * <moby company="Jamdat">Jamdat</moby> (2005) | 51 | * <moby company="Jamdat">Jamdat</moby> (2005) | ||
52 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | 52 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) | ||
53 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 53 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
54 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 54 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
55 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE AB</moby> (acquired in 2006) | 55 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE AB</moby> (acquired in 2006) | ||
56 | * <moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 56 | * <moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
t | 57 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> (acquired in 2008) | t | 57 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> and <moby company="BioWare Austin, LLC">BioWare Austin</moby> (acquired in 2008) |
58 | * <moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 58 | * <moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
59 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 59 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
60 | * <moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008) | 60 | * <moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008) | ||
61 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 61 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
62 | * <moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 62 | * <moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
63 | * <moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009) | 63 | * <moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009) | ||
64 | * <moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010) | 64 | * <moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010) | ||
65 | * <moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 65 | * <moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
66 | * <moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 66 | * <moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
67 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition) | 67 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition) | ||
68 | * <moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011) | 68 | * <moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011) | ||
69 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 69 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
70 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 70 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
71 | * <moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021) | 71 | * <moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021) | ||
72 | * <moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021) | 72 | * <moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021) | ||
73 | * <moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021) | 73 | * <moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021) | ||
74 | * <moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021) | 74 | * <moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021) | ||
75 | 75 | ||||
76 | **Established development studios** | 76 | **Established development studios** | ||
77 | 77 | ||||
78 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 78 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
79 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 79 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
80 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 80 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
81 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 81 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
82 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 82 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
83 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby> | 83 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby> | ||
84 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 84 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
85 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 85 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
86 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | 86 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | ||
87 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 87 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
88 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 88 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
89 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 89 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
90 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | 90 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | ||
91 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 91 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
92 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 92 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
93 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 93 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
94 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 94 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
95 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 95 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels: | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | 10 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 15 | ||||
16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
17 | 17 | ||||
n | n | 18 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
19 | |||||
20 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | ||||
21 | |||||
18 | **Labels and product lines used by the company** | 22 | **Labels and product lines used by the company** | ||
19 | 23 | ||||
20 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 24 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
21 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 25 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
22 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | 26 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
23 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 27 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
24 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | 28 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||
25 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 29 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
26 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | 30 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||
27 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 31 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
28 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 32 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||
29 | 33 | ||||
30 | **Acquired and formed development studios and companies** | 34 | **Acquired and formed development studios and companies** | ||
31 | 35 | ||||
n | 32 | * <moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>) | n | 36 | * <moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="Electronic Arts Canada">EA Canada</moby>, then EA Vancouver) |
33 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004) | 37 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004) | ||
34 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 38 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
n | 35 | * <moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | n | 39 | * <moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) |
36 | * <moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997) | 40 | * <moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997; multiple studios formed - Maxis Emeryville closed in 2015) | ||
37 | * <moby company="ABC Software">ABC Software</moby> (acquired in 1998) | 41 | * <moby company="ABC Software AG">ABC Software AG</moby> (acquired in 1998) | ||
38 | * <moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) | 42 | * <moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) | ||
n | 39 | * <moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon) | n | 43 | * <moby company="EA Orlando">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon, then EA Orlando) |
40 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 44 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
41 | * <moby company="Kesmai">Kesmai</moby> (1999) | 45 | * <moby company="Kesmai">Kesmai</moby> (1999) | ||
n | 42 | * <moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | n | 46 | * <moby company="Dreamworks Interactive L.L.C.">Dreamworks Interactive L.L.C.</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) |
43 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 47 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
44 | * <moby company="Studio 33">Studio 33</moby> (2003) | 48 | * <moby company="Studio 33">Studio 33</moby> (2003) | ||
45 | * <moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 49 | * <moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
46 | * <moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 50 | * <moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
47 | * <moby company="Jamdat">Jamdat</moby> (2005) | 51 | * <moby company="Jamdat">Jamdat</moby> (2005) | ||
n | 48 | * <moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL) | n | 52 | * <moby company="Electronic Arts Romania SRL">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL, then EA Romania SRL) |
49 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 53 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
50 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 54 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
n | 51 | * <moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006) | n | 55 | * <moby company="EA Digital Illusions CE AB">Digital Illusions CE AB</moby> (acquired in 2006) |
52 | * <moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 56 | * <moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
n | 53 | * <moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008) | n | 57 | * <moby company="BioWare Corporation">BioWare Corporation (Edmonton)</moby> (acquired in 2008) |
54 | * <moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 58 | * <moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
55 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 59 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
56 | * <moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008) | 60 | * <moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008) | ||
57 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 61 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
58 | * <moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 62 | * <moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
59 | * <moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009) | 63 | * <moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009) | ||
60 | * <moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010) | 64 | * <moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010) | ||
61 | * <moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 65 | * <moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
62 | * <moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 66 | * <moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
63 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition) | 67 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition) | ||
64 | * <moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011) | 68 | * <moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011) | ||
65 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 69 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
66 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 70 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
67 | * <moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021) | 71 | * <moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021) | ||
68 | * <moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021) | 72 | * <moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021) | ||
69 | * <moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021) | 73 | * <moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021) | ||
70 | * <moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021) | 74 | * <moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021) | ||
71 | 75 | ||||
72 | **Established development studios** | 76 | **Established development studios** | ||
73 | 77 | ||||
74 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 78 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
75 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 79 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
76 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 80 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
77 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 81 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
n | 78 | * <moby company="Electronic Arts Romania SRL">EA Romania</moby> (formed in 2008) | n | ||
79 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 82 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
80 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby> | 83 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby> | ||
81 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 84 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
82 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 85 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
n | n | 86 | * <moby company="BioWare Montréal">BioWare Montréal</moby> (formed in 2009 - absorbed into <moby company="Motive Studios">Motive Studios</moby> in 2017) | ||
83 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 87 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
84 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 88 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
85 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 89 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
86 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | 90 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) | ||
87 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 91 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
88 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 92 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
89 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 93 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
90 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 94 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
91 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 95 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | ||
t | 92 | t | |||
93 | |||||
94 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||||
95 | |||||
96 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels: | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | 10 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 15 | ||||
16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
17 | 17 | ||||
18 | **Labels and product lines used by the company** | 18 | **Labels and product lines used by the company** | ||
19 | 19 | ||||
20 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 20 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
21 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 21 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
22 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | 22 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
23 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 23 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
24 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | 24 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||
25 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 25 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
26 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | 26 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||
27 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 27 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
28 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 28 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||
29 | 29 | ||||
30 | **Acquired and formed development studios and companies** | 30 | **Acquired and formed development studios and companies** | ||
31 | 31 | ||||
32 | * <moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>) | 32 | * <moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>) | ||
33 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004) | 33 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004) | ||
34 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 34 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
35 | * <moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 35 | * <moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
36 | * <moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997) | 36 | * <moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997) | ||
37 | * <moby company="ABC Software">ABC Software</moby> (acquired in 1998) | 37 | * <moby company="ABC Software">ABC Software</moby> (acquired in 1998) | ||
38 | * <moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) | 38 | * <moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) | ||
39 | * <moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon) | 39 | * <moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon) | ||
40 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 40 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
41 | * <moby company="Kesmai">Kesmai</moby> (1999) | 41 | * <moby company="Kesmai">Kesmai</moby> (1999) | ||
42 | * <moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 42 | * <moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
43 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 43 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
44 | * <moby company="Studio 33">Studio 33</moby> (2003) | 44 | * <moby company="Studio 33">Studio 33</moby> (2003) | ||
45 | * <moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 45 | * <moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
46 | * <moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 46 | * <moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
47 | * <moby company="Jamdat">Jamdat</moby> (2005) | 47 | * <moby company="Jamdat">Jamdat</moby> (2005) | ||
48 | * <moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL) | 48 | * <moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL) | ||
49 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 49 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
50 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 50 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
51 | * <moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006) | 51 | * <moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006) | ||
52 | * <moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 52 | * <moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
53 | * <moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008) | 53 | * <moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008) | ||
54 | * <moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 54 | * <moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
55 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 55 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
56 | * <moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008) | 56 | * <moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008) | ||
57 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 57 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
58 | * <moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 58 | * <moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
59 | * <moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009) | 59 | * <moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009) | ||
60 | * <moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010) | 60 | * <moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010) | ||
61 | * <moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 61 | * <moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
62 | * <moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 62 | * <moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
63 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition) | 63 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition) | ||
64 | * <moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011) | 64 | * <moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011) | ||
65 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 65 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
66 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 66 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
67 | * <moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021) | 67 | * <moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021) | ||
68 | * <moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021) | 68 | * <moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021) | ||
69 | * <moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021) | 69 | * <moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021) | ||
70 | * <moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021) | 70 | * <moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021) | ||
71 | 71 | ||||
72 | **Established development studios** | 72 | **Established development studios** | ||
73 | 73 | ||||
74 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 74 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
75 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 75 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
76 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 76 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
77 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 77 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
n | 78 | * <moby company="EA Romania SRL">EA Romania</moby> (formed in 2008) | n | 78 | * <moby company="Electronic Arts Romania SRL">EA Romania</moby> (formed in 2008) |
79 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 79 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
80 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby> | 80 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby> | ||
81 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 81 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
82 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 82 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
83 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 83 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
84 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 84 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
85 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 85 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
t | 86 | * <moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg) | t | 86 | * <moby company="EA Gothenburg">EA Gothenburg</moby> (formed in 2011 - formerly Ghost Games) |
87 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 87 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
88 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 88 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
89 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 89 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
90 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 90 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
91 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 91 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | ||
92 | 92 | ||||
93 | 93 | ||||
94 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 94 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
95 | 95 | ||||
96 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 96 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
n | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby company="EA Originals">EA Originals</moby> label. | n | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby gamegroup="EA Originals">EA Originals</moby> label. |
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels: | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | 10 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 15 | ||||
16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. | ||
17 | 17 | ||||
18 | **Labels and product lines used by the company** | 18 | **Labels and product lines used by the company** | ||
19 | 19 | ||||
20 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | 20 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||
21 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | 21 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
22 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | 22 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
23 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | 23 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||
t | 24 | * <moby company="EA Partners">EA Partners</moby> / <moby company="EA Originals">EA Originals</moby> (latter is active; externally developed games) | t | 24 | * <moby company="EA Partners">EA Partners</moby> / <moby gamegroup="EA Originals">EA Originals</moby> (latter is active; externally developed games) |
25 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | 25 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||
26 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | 26 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||
27 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | 27 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
28 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | 28 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||
29 | 29 | ||||
30 | **Acquired and formed development studios and companies** | 30 | **Acquired and formed development studios and companies** | ||
31 | 31 | ||||
32 | * <moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>) | 32 | * <moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>) | ||
33 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004) | 33 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004) | ||
34 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 34 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
35 | * <moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 35 | * <moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
36 | * <moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997) | 36 | * <moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997) | ||
37 | * <moby company="ABC Software">ABC Software</moby> (acquired in 1998) | 37 | * <moby company="ABC Software">ABC Software</moby> (acquired in 1998) | ||
38 | * <moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) | 38 | * <moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) | ||
39 | * <moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon) | 39 | * <moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon) | ||
40 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 40 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
41 | * <moby company="Kesmai">Kesmai</moby> (1999) | 41 | * <moby company="Kesmai">Kesmai</moby> (1999) | ||
42 | * <moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 42 | * <moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
43 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 43 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
44 | * <moby company="Studio 33">Studio 33</moby> (2003) | 44 | * <moby company="Studio 33">Studio 33</moby> (2003) | ||
45 | * <moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 45 | * <moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
46 | * <moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 46 | * <moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
47 | * <moby company="Jamdat">Jamdat</moby> (2005) | 47 | * <moby company="Jamdat">Jamdat</moby> (2005) | ||
48 | * <moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL) | 48 | * <moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL) | ||
49 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 49 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
50 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 50 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
51 | * <moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006) | 51 | * <moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006) | ||
52 | * <moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 52 | * <moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
53 | * <moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008) | 53 | * <moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008) | ||
54 | * <moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 54 | * <moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
55 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 55 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
56 | * <moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008) | 56 | * <moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008) | ||
57 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 57 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
58 | * <moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 58 | * <moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
59 | * <moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009) | 59 | * <moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009) | ||
60 | * <moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010) | 60 | * <moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010) | ||
61 | * <moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 61 | * <moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
62 | * <moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 62 | * <moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
63 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition) | 63 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition) | ||
64 | * <moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011) | 64 | * <moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011) | ||
65 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 65 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
66 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 66 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
67 | * <moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021) | 67 | * <moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021) | ||
68 | * <moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021) | 68 | * <moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021) | ||
69 | * <moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021) | 69 | * <moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021) | ||
70 | * <moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021) | 70 | * <moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021) | ||
71 | 71 | ||||
72 | **Established development studios** | 72 | **Established development studios** | ||
73 | 73 | ||||
74 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 74 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
75 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 75 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
76 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 76 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
77 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 77 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
78 | * <moby company="EA Romania SRL">EA Romania</moby> (formed in 2008) | 78 | * <moby company="EA Romania SRL">EA Romania</moby> (formed in 2008) | ||
79 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 79 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
80 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby> | 80 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby> | ||
81 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 81 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
82 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 82 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
83 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 83 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
84 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 84 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
85 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 85 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
86 | * <moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg) | 86 | * <moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg) | ||
87 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 87 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
88 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 88 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
89 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 89 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
90 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 90 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
91 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 91 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | ||
92 | 92 | ||||
93 | 93 | ||||
94 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 94 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
95 | 95 | ||||
96 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 96 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
n | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | n | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. In 2016, the initiative was revived with the <moby company="EA Originals">EA Originals</moby> label. |
4 | 4 | ||||
n | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | n | 5 | <moby company="EA Studios">EA Studios</moby> was EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. |
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels: | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | 10 | ||||
11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
15 | 15 | ||||
n | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. In 2011, the following four labels are used: | n | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. |
17 | 17 | ||||
t | 18 | * <moby company="EA Games">EA Games</moby> | t | 18 | **Labels and product lines used by the company** |
19 | |||||
20 | * <moby company="EA Games">EA Games</moby> (2000-2005 with branding, until early 2010s officially; mainline label) | ||||
19 | * <moby company="EA Sports">EA Sports</moby> | 21 | * <moby company="EA Sports">EA Sports</moby> (1992-present; sports games) | ||
20 | * <moby company="EA Play">EA Play</moby> (casual games) | 22 | * <moby company="EA Sports Freestyle">EA Sports BIG</moby> (2000-2008; casual and extreme sports games) | ||
23 | * <moby company="EA Mobile">EA Mobile</moby> (2005-present; online and mobile games) | ||||
24 | * <moby company="EA Partners">EA Partners</moby> / <moby company="EA Originals">EA Originals</moby> (latter is active; externally developed games) | ||||
25 | * <moby company="Pogo.com">Pogo.com</moby> (active; casual online games) | ||||
26 | * <moby company="EA Play">EA Play</moby> and <moby company="EA Casual">EA Casual</moby> (inactive; casual games) | ||||
21 | * <moby company="EA Interactive">EA Interactive</moby> (online and mobile games) | 27 | * <moby company="EA Interactive">EA Interactive</moby> (inactive; online and mobile games) | ||
28 | * <moby gamegroup="EA Classics releases">EA Classics</moby>, <moby gamegroup="EA Collector releases">EA Collector</moby> and <moby gamegroup="EA Value Games releases">EA Value Games</moby> (inactive; budget-price re-releases) | ||||
22 | 29 | ||||
23 | **Acquired and formed development studios and companies** | 30 | **Acquired and formed development studios and companies** | ||
24 | 31 | ||||
25 | * <moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>) | 32 | * <moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>) | ||
26 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004) | 33 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004) | ||
27 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 34 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
28 | * <moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 35 | * <moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
29 | * <moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997) | 36 | * <moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997) | ||
30 | * <moby company="ABC Software">ABC Software</moby> (acquired in 1998) | 37 | * <moby company="ABC Software">ABC Software</moby> (acquired in 1998) | ||
31 | * <moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) | 38 | * <moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) | ||
32 | * <moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon) | 39 | * <moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon) | ||
33 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 40 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
34 | * <moby company="Kesmai">Kesmai</moby> (1999) | 41 | * <moby company="Kesmai">Kesmai</moby> (1999) | ||
35 | * <moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 42 | * <moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
36 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 43 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
37 | * <moby company="Studio 33">Studio 33</moby> (2003) | 44 | * <moby company="Studio 33">Studio 33</moby> (2003) | ||
38 | * <moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 45 | * <moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
39 | * <moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 46 | * <moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
40 | * <moby company="Jamdat">Jamdat</moby> (2005) | 47 | * <moby company="Jamdat">Jamdat</moby> (2005) | ||
41 | * <moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL) | 48 | * <moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL) | ||
42 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 49 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
43 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 50 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
44 | * <moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006) | 51 | * <moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006) | ||
45 | * <moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 52 | * <moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
46 | * <moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008) | 53 | * <moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008) | ||
47 | * <moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 54 | * <moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
48 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 55 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
49 | * <moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008) | 56 | * <moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008) | ||
50 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 57 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
51 | * <moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 58 | * <moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
52 | * <moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009) | 59 | * <moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009) | ||
53 | * <moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010) | 60 | * <moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010) | ||
54 | * <moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 61 | * <moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
55 | * <moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 62 | * <moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
56 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition) | 63 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition) | ||
57 | * <moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011) | 64 | * <moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011) | ||
58 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 65 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
59 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 66 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
60 | * <moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021) | 67 | * <moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021) | ||
61 | * <moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021) | 68 | * <moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021) | ||
62 | * <moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021) | 69 | * <moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021) | ||
63 | * <moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021) | 70 | * <moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021) | ||
64 | 71 | ||||
65 | **Established development studios** | 72 | **Established development studios** | ||
66 | 73 | ||||
67 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | 74 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
68 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 75 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
69 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 76 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
70 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 77 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
71 | * <moby company="EA Romania SRL">EA Romania</moby> (formed in 2008) | 78 | * <moby company="EA Romania SRL">EA Romania</moby> (formed in 2008) | ||
72 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 79 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
73 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby> | 80 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby> | ||
74 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 81 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
75 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 82 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
76 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 83 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
77 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 84 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
78 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 85 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
79 | * <moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg) | 86 | * <moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg) | ||
80 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 87 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
81 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 88 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
82 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 89 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
83 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 90 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
84 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 91 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | ||
85 | 92 | ||||
86 | 93 | ||||
87 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 94 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
88 | 95 | ||||
89 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 96 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
n | n | 9 | In June 2007, the company was reorganized into four labels: | ||
10 | |||||
9 | In June 2007, the company was reorganized into four labels:* <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | 11 | * <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
10 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | 12 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
11 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | 13 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
12 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | 14 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
13 | 15 | ||||
n | 14 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. In 2011, the following four labels are used:* <moby company="EA Games">EA Games</moby> | n | 16 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. In 2011, the following four labels are used: |
17 | |||||
18 | * <moby company="EA Games">EA Games</moby> | ||||
15 | * <moby company="EA Sports">EA Sports</moby> | 19 | * <moby company="EA Sports">EA Sports</moby> | ||
16 | * <moby company="EA Play">EA Play</moby> (casual games) | 20 | * <moby company="EA Play">EA Play</moby> (casual games) | ||
17 | * <moby company="EA Interactive">EA Interactive</moby> (online and mobile games) | 21 | * <moby company="EA Interactive">EA Interactive</moby> (online and mobile games) | ||
18 | 22 | ||||
n | n | 23 | **Acquired and formed development studios and companies** | ||
19 | 24 | ||||
n | 20 | **Acquired and formed development studios and companies*** <moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>) | n | 25 | * <moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>) |
21 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004) | 26 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004) | ||
22 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | 27 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||
23 | * <moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | 28 | * <moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||
24 | * <moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997) | 29 | * <moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997) | ||
25 | * <moby company="ABC Software">ABC Software</moby> (acquired in 1998) | 30 | * <moby company="ABC Software">ABC Software</moby> (acquired in 1998) | ||
26 | * <moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) | 31 | * <moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) | ||
27 | * <moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon) | 32 | * <moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon) | ||
28 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | 33 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||
29 | * <moby company="Kesmai">Kesmai</moby> (1999) | 34 | * <moby company="Kesmai">Kesmai</moby> (1999) | ||
30 | * <moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | 35 | * <moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||
31 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | 36 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||
32 | * <moby company="Studio 33">Studio 33</moby> (2003) | 37 | * <moby company="Studio 33">Studio 33</moby> (2003) | ||
33 | * <moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | 38 | * <moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||
34 | * <moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | 39 | * <moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||
35 | * <moby company="Jamdat">Jamdat</moby> (2005) | 40 | * <moby company="Jamdat">Jamdat</moby> (2005) | ||
36 | * <moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL) | 41 | * <moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL) | ||
37 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | 42 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||
38 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | 43 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||
39 | * <moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006) | 44 | * <moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006) | ||
40 | * <moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | 45 | * <moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||
41 | * <moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008) | 46 | * <moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008) | ||
42 | * <moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | 47 | * <moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||
43 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | 48 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||
44 | * <moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008) | 49 | * <moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008) | ||
45 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | 50 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||
46 | * <moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | 51 | * <moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||
47 | * <moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009) | 52 | * <moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009) | ||
48 | * <moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010) | 53 | * <moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010) | ||
49 | * <moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 54 | * <moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
50 | * <moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | 55 | * <moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||
51 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition) | 56 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition) | ||
52 | * <moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011) | 57 | * <moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011) | ||
53 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | 58 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||
54 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | 59 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||
55 | * <moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021) | 60 | * <moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021) | ||
56 | * <moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021) | 61 | * <moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021) | ||
57 | * <moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021) | 62 | * <moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021) | ||
58 | * <moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021) | 63 | * <moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021) | ||
59 | 64 | ||||
n | n | 65 | **Established development studios** | ||
60 | 66 | ||||
t | 61 | **Established development studios*** <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | t | 67 | * <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) |
62 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | 68 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
63 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | 69 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
64 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | 70 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
65 | * <moby company="EA Romania SRL">EA Romania</moby> (formed in 2008) | 71 | * <moby company="EA Romania SRL">EA Romania</moby> (formed in 2008) | ||
66 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | 72 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
67 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby> | 73 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby> | ||
68 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | 74 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
69 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | 75 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
70 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | 76 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
71 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | 77 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
72 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | 78 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
73 | * <moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg) | 79 | * <moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg) | ||
74 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | 80 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
75 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | 81 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
76 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | 82 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
77 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | 83 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
78 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | 84 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | ||
79 | 85 | ||||
80 | 86 | ||||
81 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 87 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
82 | 88 | ||||
83 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 89 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
n | 9 | In June 2007, the company was reorganized into four labels:<ul> | n | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 9 | In June 2007, the company was reorganized into four labels:* <moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 10 | * <moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>) | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 11 | * <moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>) | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 12 | * <moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>) | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | ||||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||||
18 | 13 | ||||
n | 19 | <b>Acquired and formed development studios and companies</b><ul> | n | 14 | The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into *The Sims* label along with the <moby company="Hasbro">Hasbro</moby> partnership. *The Sims* as a label also disappeared. In 2011, the following four labels are used:* <moby company="EA Games">EA Games</moby> |
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | 15 | * <moby company="EA Sports">EA Sports</moby> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | 16 | * <moby company="EA Play">EA Play</moby> (casual games) | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | 17 | * <moby company="EA Interactive">EA Interactive</moby> (online and mobile games) | ||
23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | ||||
24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | ||||
25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | ||||
26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> | ||||
27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | ||||
28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | ||||
29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||||
30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles)</li> | ||||
31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013)</li> | ||||
32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||||
33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)</li> | ||||
34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> | ||||
35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||||
36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> | ||||
37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | ||||
38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | ||||
39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | ||||
40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||||
41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | ||||
42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>)</li> | ||||
43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||||
44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | ||||
45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | ||||
46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | ||||
47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | ||||
48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | ||||
49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||||
50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||||
51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition)</li> | ||||
52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | ||||
53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017)</li> | ||||
54 | <li><moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023)</li> | ||||
55 | <li><moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021)</li> | ||||
56 | <li><moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021)</li> | ||||
57 | <li><moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021)</li> | ||||
58 | <li><moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021)</li> | ||||
59 | </ul> | ||||
60 | 18 | ||||
t | 61 | <b>Established development studios</b><ul> | t | 19 | |
20 | **Acquired and formed development studios and companies*** <moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>) | ||||
21 | * <moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004) | ||||
22 | * <moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012) | ||||
23 | * <moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002) | ||||
24 | * <moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997) | ||||
25 | * <moby company="ABC Software">ABC Software</moby> (acquired in 1998) | ||||
26 | * <moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013) | ||||
27 | * <moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon) | ||||
28 | * <moby company="PlayNation">PlayNation</moby> (acquired in 1999) | ||||
29 | * <moby company="Kesmai">Kesmai</moby> (1999) | ||||
30 | * <moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles) | ||||
31 | * <moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013) | ||||
32 | * <moby company="Studio 33">Studio 33</moby> (2003) | ||||
33 | * <moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007) | ||||
34 | * <moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary) | ||||
35 | * <moby company="Jamdat">Jamdat</moby> (2005) | ||||
36 | * <moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL) | ||||
37 | * <moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014) | ||||
38 | * <moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013) | ||||
39 | * <moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006) | ||||
40 | * <moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>) | ||||
41 | * <moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008) | ||||
42 | * <moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>) | ||||
43 | * <moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>) | ||||
44 | * <moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008) | ||||
45 | * <moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games) | ||||
46 | * <moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>) | ||||
47 | * <moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009) | ||||
48 | * <moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010) | ||||
49 | * <moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||||
50 | * <moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012) | ||||
51 | * <moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition) | ||||
52 | * <moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011) | ||||
53 | * <moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) | ||||
54 | * <moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023) | ||||
55 | * <moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021) | ||||
56 | * <moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021) | ||||
57 | * <moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021) | ||||
58 | * <moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021) | ||||
59 | |||||
60 | |||||
62 | <li><moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997)</li> | 61 | **Established development studios*** <moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997) | ||
63 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | 62 | * <moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000) | ||
64 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | 63 | * <moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio) | ||
65 | <li><moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)</li> | 64 | * <moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007) | ||
66 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | 65 | * <moby company="EA Romania SRL">EA Romania</moby> (formed in 2008) | ||
67 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | 66 | * <moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015) | ||
68 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 67 | * <moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby> | ||
69 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> | 68 | * <moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008) | ||
70 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | 69 | * <moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008) | ||
71 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | 70 | * <moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009) | ||
72 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 71 | * <moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011) | ||
73 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | 72 | * <moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013) | ||
74 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | 73 | * <moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg) | ||
75 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | 74 | * <moby company="tracktwenty">tracktwenty</moby> (formed in 2012) | ||
76 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | 75 | * <moby company="Motive Studios">Motive Studios</moby> (formed in 2015) | ||
77 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | 76 | * <moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul) | ||
78 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | 77 | * <moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016) | ||
79 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | 78 | * <moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016) | ||
79 | |||||
80 | |||||
80 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 81 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
81 | 82 | ||||
82 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 83 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired and formed development studios and companies</b><ul> | 19 | <b>Acquired and formed development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | ||
23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | 23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | ||
24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | 24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | ||
25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | 25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | ||
26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> | 26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> | ||
27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | 27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | ||
28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | 28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | ||
29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles)</li> | 30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles)</li> | ||
31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013)</li> | 31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013)</li> | ||
32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)</li> | 33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)</li> | ||
34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> | 34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> | ||
35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> | 36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> | ||
37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | 37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | ||
38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | 38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | ||
39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | 39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | ||
40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | 41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | ||
42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>)</li> | 42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>)</li> | ||
43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | 44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | ||
45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | 45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | ||
46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | 46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | ||
47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | 47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | ||
48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | 48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | ||
49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | 49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||
50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | 50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||
n | 51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired 2011 - through the Firemint acquisition)</li> | n | 51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired in 2011 - through the Firemint acquisition)</li> |
52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | 52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | ||
53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017)</li> | 53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017)</li> | ||
t | t | 54 | <li><moby company="Industrial Toys">Industrial Toys</moby> (acquired in 2018 - closed in 2023)</li> | ||
54 | <li><moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021)</li> | 55 | <li><moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021)</li> | ||
55 | <li><moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021)</li> | 56 | <li><moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021)</li> | ||
56 | <li><moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021)</li> | 57 | <li><moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021)</li> | ||
57 | <li><moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021)</li> | 58 | <li><moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021)</li> | ||
58 | </ul> | 59 | </ul> | ||
59 | 60 | ||||
60 | <b>Established development studios</b><ul> | 61 | <b>Established development studios</b><ul> | ||
61 | <li><moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997)</li> | 62 | <li><moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997)</li> | ||
62 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | 63 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | ||
63 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | 64 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | ||
64 | <li><moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)</li> | 65 | <li><moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)</li> | ||
65 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | 66 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | ||
66 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | 67 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | ||
67 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 68 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
68 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> | 69 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> | ||
69 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | 70 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | ||
70 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | 71 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | ||
71 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 72 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
72 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | 73 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | ||
73 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | 74 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | ||
74 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | 75 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | ||
75 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | 76 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | ||
76 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | 77 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | ||
77 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | 78 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | ||
78 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | 79 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | ||
79 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 80 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
80 | 81 | ||||
81 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 82 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired and formed development studios and companies</b><ul> | 19 | <b>Acquired and formed development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | ||
23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | 23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | ||
24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | 24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | ||
25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | 25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | ||
26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> | 26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> | ||
27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | 27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | ||
28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | 28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | ||
29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles)</li> | 30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles)</li> | ||
31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013)</li> | 31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013)</li> | ||
32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)</li> | 33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)</li> | ||
34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> | 34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> | ||
35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> | 36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> | ||
37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | 37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | ||
38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | 38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | ||
39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | 39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | ||
40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | 41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | ||
42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>)</li> | 42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>)</li> | ||
43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | 44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | ||
45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | 45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | ||
46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | 46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | ||
47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | 47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | ||
48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | 48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | ||
49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | 49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||
50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | 50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||
51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired 2011 - through the Firemint acquisition)</li> | 51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired 2011 - through the Firemint acquisition)</li> | ||
52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | 52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | ||
53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017)</li> | 53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017)</li> | ||
54 | <li><moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021)</li> | 54 | <li><moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021)</li> | ||
55 | <li><moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021)</li> | 55 | <li><moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021)</li> | ||
56 | <li><moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021)</li> | 56 | <li><moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021)</li> | ||
t | t | 57 | <li><moby company="Playdemic Ltd">Playdemic Ltd</moby> (acquired in 2021)</li> | ||
57 | </ul> | 58 | </ul> | ||
58 | 59 | ||||
59 | <b>Established development studios</b><ul> | 60 | <b>Established development studios</b><ul> | ||
60 | <li><moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997)</li> | 61 | <li><moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997)</li> | ||
61 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | 62 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | ||
62 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | 63 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | ||
63 | <li><moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)</li> | 64 | <li><moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)</li> | ||
64 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | 65 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | ||
65 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | 66 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | ||
66 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 67 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
67 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> | 68 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> | ||
68 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | 69 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | ||
69 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | 70 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | ||
70 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 71 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
71 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | 72 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | ||
72 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | 73 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | ||
73 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | 74 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | ||
74 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | 75 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | ||
75 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | 76 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | ||
76 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | 77 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | ||
77 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | 78 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | ||
78 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 79 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
79 | 80 | ||||
80 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 81 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired and formed development studios and companies</b><ul> | 19 | <b>Acquired and formed development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | ||
23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | 23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | ||
24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | 24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | ||
25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | 25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | ||
26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> | 26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> | ||
27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | 27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | ||
28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | 28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | ||
29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles)</li> | 30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles)</li> | ||
31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013)</li> | 31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013)</li> | ||
32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)</li> | 33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)</li> | ||
34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> | 34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> | ||
35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> | 36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> | ||
37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | 37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | ||
38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | 38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | ||
39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | 39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | ||
40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | 41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | ||
n | 42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="DICE LA">DICE LA</moby>)</li> | n | 42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>)</li> |
43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | 44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | ||
45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | 45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | ||
46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | 46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | ||
47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | 47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | ||
48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | 48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | ||
49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | 49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||
50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | 50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||
51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired 2011 - through the Firemint acquisition)</li> | 51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired 2011 - through the Firemint acquisition)</li> | ||
52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | 52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | ||
53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017)</li> | 53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017)</li> | ||
54 | <li><moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021)</li> | 54 | <li><moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021)</li> | ||
55 | <li><moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021)</li> | 55 | <li><moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021)</li> | ||
t | t | 56 | <li><moby company="Metalhead Software Inc.">Metalhead Software Inc.</moby> (acquired in 2021)</li> | ||
56 | </ul> | 57 | </ul> | ||
57 | 58 | ||||
58 | <b>Established development studios</b><ul> | 59 | <b>Established development studios</b><ul> | ||
59 | <li><moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997)</li> | 60 | <li><moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997)</li> | ||
60 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | 61 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | ||
61 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | 62 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | ||
62 | <li><moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)</li> | 63 | <li><moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)</li> | ||
63 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | 64 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | ||
64 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | 65 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | ||
65 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 66 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
66 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> | 67 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> | ||
67 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | 68 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | ||
68 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | 69 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | ||
69 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 70 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
70 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | 71 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | ||
71 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | 72 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | ||
72 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | 73 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | ||
73 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | 74 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | ||
74 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | 75 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | ||
75 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | 76 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | ||
76 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | 77 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | ||
77 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 78 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
78 | 79 | ||||
79 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 80 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired and formed development studios and companies</b><ul> | 19 | <b>Acquired and formed development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | ||
23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | 23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | ||
24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | 24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | ||
25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | 25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | ||
n | 26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="DICE LA">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> | n | 26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="Ripple Effect Studios">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> |
27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | 27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | ||
28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | 28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | ||
29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
t | 30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="DICE LA">DICE LA</moby>, formerly known as EA Los Angeles and Danger Close)</li> | t | 30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="Ripple Effect Studios">Ripple Effect Studios</moby>, formerly known as EA Los Angeles, Danger Close, DICE Los Angeles)</li> |
31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013)</li> | 31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013)</li> | ||
32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)</li> | 33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)</li> | ||
34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> | 34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> | ||
35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> | 36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> | ||
37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | 37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | ||
38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | 38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | ||
39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | 39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | ||
40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | 41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | ||
42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="DICE LA">DICE LA</moby>)</li> | 42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="DICE LA">DICE LA</moby>)</li> | ||
43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | 44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | ||
45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | 45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | ||
46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | 46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | ||
47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | 47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | ||
48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | 48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | ||
49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | 49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||
50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | 50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||
51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired 2011 - through the Firemint acquisition)</li> | 51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired 2011 - through the Firemint acquisition)</li> | ||
52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | 52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | ||
53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017)</li> | 53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017)</li> | ||
54 | <li><moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021)</li> | 54 | <li><moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021)</li> | ||
55 | <li><moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021)</li> | 55 | <li><moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021)</li> | ||
56 | </ul> | 56 | </ul> | ||
57 | 57 | ||||
58 | <b>Established development studios</b><ul> | 58 | <b>Established development studios</b><ul> | ||
59 | <li><moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997)</li> | 59 | <li><moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997)</li> | ||
60 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | 60 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | ||
61 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | 61 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | ||
62 | <li><moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)</li> | 62 | <li><moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)</li> | ||
63 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | 63 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | ||
64 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | 64 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | ||
65 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 65 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
66 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> | 66 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> | ||
67 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | 67 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | ||
68 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | 68 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | ||
69 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 69 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
70 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | 70 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | ||
71 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | 71 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | ||
72 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | 72 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | ||
73 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | 73 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | ||
74 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | 74 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | ||
75 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | 75 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | ||
76 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | 76 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | ||
77 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 77 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
78 | 78 | ||||
79 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 79 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired and formed development studios and companies</b><ul> | 19 | <b>Acquired and formed development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | ||
23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | 23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | ||
24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | 24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | ||
25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | 25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | ||
26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="DICE LA">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> | 26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="DICE LA">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> | ||
27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | 27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | ||
28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | 28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | ||
29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="DICE LA">DICE LA</moby>, formerly known as EA Los Angeles and Danger Close)</li> | 30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="DICE LA">DICE LA</moby>, formerly known as EA Los Angeles and Danger Close)</li> | ||
31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013)</li> | 31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013)</li> | ||
32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)</li> | 33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)</li> | ||
34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> | 34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> | ||
35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> | 36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> | ||
37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | 37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | ||
38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | 38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | ||
39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | 39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | ||
40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | 41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | ||
42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="DICE LA">DICE LA</moby>)</li> | 42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="DICE LA">DICE LA</moby>)</li> | ||
43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | 44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | ||
45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | 45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | ||
46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | 46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | ||
47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | 47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | ||
48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | 48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | ||
49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | 49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||
50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | 50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||
51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired 2011 - through the Firemint acquisition)</li> | 51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired 2011 - through the Firemint acquisition)</li> | ||
52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | 52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | ||
t | 53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) </li> | t | 53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017)</li> |
54 | <li><moby company="The Codemasters Software Company Limited">The Codemasters Software Company Limited</moby> (acquired in 2021)</li> | ||||
55 | <li><moby company="Glu Mobile, Inc.">Glu Mobile, Inc.</moby> (acquired in 2021)</li> | ||||
54 | </ul> | 56 | </ul> | ||
55 | 57 | ||||
56 | <b>Established development studios</b><ul> | 58 | <b>Established development studios</b><ul> | ||
57 | <li><moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997)</li> | 59 | <li><moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997)</li> | ||
58 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | 60 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | ||
59 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | 61 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | ||
60 | <li><moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)</li> | 62 | <li><moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)</li> | ||
61 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | 63 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | ||
62 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | 64 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | ||
63 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 65 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
64 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> | 66 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> | ||
65 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | 67 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | ||
66 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | 68 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | ||
67 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 69 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
68 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | 70 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | ||
69 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | 71 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | ||
70 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | 72 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | ||
71 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | 73 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | ||
72 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | 74 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | ||
73 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | 75 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | ||
74 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | 76 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | ||
75 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 77 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
76 | 78 | ||||
77 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 79 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired and formed development studios and companies</b><ul> | 19 | <b>Acquired and formed development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | ||
23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | 23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | ||
24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | 24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | ||
25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | 25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | ||
26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="DICE LA">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> | 26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="DICE LA">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> | ||
27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | 27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | ||
28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | 28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | ||
29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="DICE LA">DICE LA</moby>, formerly known as EA Los Angeles and Danger Close)</li> | 30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="DICE LA">DICE LA</moby>, formerly known as EA Los Angeles and Danger Close)</li> | ||
31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013)</li> | 31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013)</li> | ||
32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)</li> | 33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)</li> | ||
34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> | 34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> | ||
35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> | 36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> | ||
37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | 37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | ||
38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | 38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | ||
39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | 39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | ||
40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | 41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | ||
42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="DICE LA">DICE LA</moby>)</li> | 42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="DICE LA">DICE LA</moby>)</li> | ||
43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | 44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | ||
45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | 45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | ||
46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | 46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | ||
47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | 47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | ||
48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | 48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | ||
49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | 49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||
50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | 50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||
51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired 2011 - through the Firemint acquisition)</li> | 51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired 2011 - through the Firemint acquisition)</li> | ||
52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | 52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | ||
53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) </li> | 53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) </li> | ||
54 | </ul> | 54 | </ul> | ||
55 | 55 | ||||
56 | <b>Established development studios</b><ul> | 56 | <b>Established development studios</b><ul> | ||
t | t | 57 | <li><moby company="EA Manchester">EA Manchester</moby> (formed cca 1994 - closed in 1997)</li> | ||
57 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | 58 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | ||
58 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | 59 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | ||
59 | <li><moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)</li> | 60 | <li><moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)</li> | ||
60 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | 61 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | ||
61 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | 62 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | ||
62 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 63 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
63 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> | 64 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> | ||
64 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | 65 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | ||
65 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | 66 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | ||
66 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 67 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
67 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | 68 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | ||
68 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | 69 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | ||
69 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | 70 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | ||
70 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | 71 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | ||
71 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | 72 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | ||
72 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | 73 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | ||
73 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | 74 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | ||
74 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 75 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
75 | 76 | ||||
76 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 77 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired and formed development studios and companies</b><ul> | 19 | <b>Acquired and formed development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | ||
23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | 23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | ||
24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | 24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | ||
25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | 25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | ||
26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="DICE LA">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> | 26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="DICE LA">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> | ||
27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | 27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | ||
28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | 28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | ||
29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="DICE LA">DICE LA</moby>, formerly known as EA Los Angeles and Danger Close)</li> | 30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="DICE LA">DICE LA</moby>, formerly known as EA Los Angeles and Danger Close)</li> | ||
n | 31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to Electronic Arts Black Box - closed in 2013)</li> | n | 31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to EA Black Box - closed in 2013)</li> |
32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
n | 33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | n | 33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (acquired in 2004 - absorbed into <moby company="Electronic Arts Chicago">EA Chicago</moby> - closed in 2007)</li> |
34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> | 34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> | ||
35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> | 36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> | ||
37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | 37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | ||
38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | 38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | ||
39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | 39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | ||
40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | 41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | ||
42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="DICE LA">DICE LA</moby>)</li> | 42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="DICE LA">DICE LA</moby>)</li> | ||
43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | 44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | ||
45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | 45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | ||
46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | 46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | ||
47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | 47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | ||
48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | 48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | ||
49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | 49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||
50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | 50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||
51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired 2011 - through the Firemint acquisition)</li> | 51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired 2011 - through the Firemint acquisition)</li> | ||
52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | 52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | ||
53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) </li> | 53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) </li> | ||
54 | </ul> | 54 | </ul> | ||
55 | 55 | ||||
56 | <b>Established development studios</b><ul> | 56 | <b>Established development studios</b><ul> | ||
57 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | 57 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | ||
58 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | 58 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | ||
t | t | 59 | <li><moby company="Electronic Arts Chicago">EA Chicago</moby> (formed in or before 2005 - closed in 2007)</li> | ||
59 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | 60 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | ||
60 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | 61 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | ||
61 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 62 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
62 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> | 63 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> | ||
63 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | 64 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | ||
64 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | 65 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | ||
65 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 66 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
66 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | 67 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | ||
67 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | 68 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | ||
68 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | 69 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | ||
69 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | 70 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | ||
70 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | 71 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | ||
71 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | 72 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | ||
72 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | 73 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | ||
73 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 74 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
74 | 75 | ||||
75 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 76 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
n | 19 | <b>Acquired development studios and companies</b><ul> | n | 19 | <b>Acquired and formed development studios and companies</b><ul> |
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (acquired in 1991 - renamed to <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (acquired in 1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (acquired in 1995 - absorbed into <moby company="EA Bright Light">EA Bright Light</moby> in 2001, until that studio was closed in 2012)</li> | ||
23 | <li><moby company="EA Seattle">Manley & Associates, Inc.</moby> (acquired in 1996 - renamed to EA Seattle - closed in 2002)</li> | ||||
23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 24 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (acquired in 1997)</li> | ||
24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 25 | <li><moby company="ABC Software">ABC Software</moby> (acquired in 1998)</li> | ||
25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 26 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> and <moby company="EA Pacific">Burst</moby> (acquired in 1998 - former closed in 2003, latter absorbed into <moby company="DICE LA">EA Los Angeles</moby> and later <moby company="Victory Games (Los Angeles)">Victory Games</moby> until it folded in 2013)</li> | ||
27 | <li><moby company="EA Tiburon">Tiburon Entertainment</moby> (acquired in 1998 - renamed to EA Tiburon)</li> | ||||
26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 28 | <li><moby company="PlayNation">PlayNation</moby> (acquired in 1999)</li> | ||
27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 29 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
n | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | n | 30 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (acquired in 2000 - now <moby company="DICE LA">DICE LA</moby>, formerly known as EA Los Angeles and Danger Close)</li> |
29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 31 | <li><moby company="Electronic Arts Black Box">Black Box Games</moby> (acquired in 2002 - renamed to Electronic Arts Black Box - closed in 2013)</li> | ||
30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 32 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 33 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
n | 32 | <li><moby company="Criterion">Criterion</moby> (2004, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | n | 34 | <li><moby company="Criterion Software Ltd.">Criterion Software Ltd.</moby> (acquired in 2004 - later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012, then individual subsidiary)</li> |
33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 35 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
n | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006, later known as <moby company="BioWare Mythic">BioWare Mythic</moby> and Mythic - closed in 2014)</li> | n | 36 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">SC JAMDAT Mobile SRL</moby> (acquired in 2005 - renamed to EA Mobile Romania SRL)</li> |
35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 37 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (acquired in 2006 - renamed to BioWare Mythic, then Mythic - closed in 2014)</li> | ||
38 | <li><moby company="EA Phenomic">Phenomic Game Development</moby> (acquired in 2006 - renamed to EA Phenomic - closed in 2013)</li> | ||||
36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 39 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (acquired in 2006)</li> | ||
37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 40 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (acquired in 2006 - renamed to <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 41 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> (acquired in 2008)</li> | ||
39 | (2008)</li> | ||||
40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 42 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (acquired in 2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="DICE LA">DICE LA</moby>)</li> | ||
41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 43 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (acquired in 2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Bight Interactive">Bight Interactive</moby> (2009 - now Bight Games)</li><li><moby company="J2Play Inc.">J2Play Inc.</moby> (2009 - now <moby company="EA Kitchener">EA Kitchener</moby>)<li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | 44 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (acquired in 2008)</li> | ||
43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | 45 | <li><moby company="Bight Interactive">Bight Interactive</moby> (acquired in 2009 - renamed to Bight Games)</li> | ||
44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | 46 | <li><moby company="J2Play Inc.">J2Play Inc.</moby> (acquired in 2009 - renamed to <moby company="EA Kitchener">EA Kitchener</moby>)</li> | ||
47 | <li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (acquired in 2009)</li> | ||||
48 | <li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (acquired in 2010)</li> | ||||
49 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (acquired in 2010 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||||
50 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (acquired in 2011 - absorbed into <moby company="Firemonkeys">Firemonkeys</moby> in 2012)</li> | ||||
45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | 51 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (acquired 2011 - through the Firemint acquisition)</li> | ||
46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | 52 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (acquired in 2011)</li> | ||
53 | <li><moby company="Respawn Entertainment LLC">Respawn Entertainment</moby> (acquired in 2017) </li> | ||||
54 | </ul> | ||||
55 | |||||
56 | <b>Established development studios</b><ul> | ||||
47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 57 | <li><moby company="EA Baltimore">EA Baltimore</moby> (formed cca 1996 - closed in 2000)</li> | ||
48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 58 | <li><moby company="Visceral Games (Redwood Shores)">Visceral Games</moby> (formed in 1998 - closed in 2017 - formerly Electronic Arts Redwood Shores Studio)</li> | ||
49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||||
50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 59 | <li><moby company="EA Romania SRL">EA Romania</moby> (formed in 2008)</li> | ||
51 | <li><moby company="Easy Studios">Easy Studios</moby> (2008)</li> | 60 | <li><moby company="Easy Studios">Easy Studios</moby> (formed in 2008 - status unknown as of 2015)</li> | ||
52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 61 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
t | 53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | t | 62 | <li><moby company="Pogo Austin">Pogo Austin</moby> (formed in 2008)</li> |
63 | <li><moby company="EA Capital Games">EA Capital Games</moby> (formed in 2008)</li> | ||||
54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 64 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (formed in 2009)</li> | ||
55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 65 | <li><moby company="Visceral Games (Melbourne)">Visceral Games Melbourne</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | 66 | <li><moby company="Victory Games (Los Angeles)">Victory Games</moby> (formed in 2010 - briefly known as BioWare Victory - closed in 2013)</li> | ||
67 | <li><moby company="Ghost Games">Ghost Games</moby> (formed in 2011 - formerly EA Gothenburg)</li> | ||||
68 | <li><moby company="tracktwenty">tracktwenty</moby> (formed in 2012)</li> | ||||
69 | <li><moby company="Motive Studios">Motive Studios</moby> (formed in 2015)</li> | ||||
70 | <li><moby company="Spearhead">Spearhead</moby> (unknown formation date, formerly EA Seoul)</li> | ||||
71 | <li><moby company="EA Red Crow Studios (Charlottetown)">EA Red Crow Studios</moby> (formed between 2014 and 2016)</li> | ||||
72 | <li><moby company="Redwood Studios">Redwood Studios</moby> (formed in 2016)</li></ul> | ||||
57 | <li><moby company="Ghost Games">Ghost Games</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 73 | In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
58 | 74 | ||||
59 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 75 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired development studios and companies</b><ul> | 19 | <b>Acquired development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | ||
23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
32 | <li><moby company="Criterion">Criterion</moby> (2004, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | 32 | <li><moby company="Criterion">Criterion</moby> (2004, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | ||
33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006, later known as <moby company="BioWare Mythic">BioWare Mythic</moby> and Mythic - closed in 2014)</li> | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006, later known as <moby company="BioWare Mythic">BioWare Mythic</moby> and Mythic - closed in 2014)</li> | ||
35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
39 | (2008)</li> | 39 | (2008)</li> | ||
40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | ||
41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
t | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Bight Interactive">Bight Interactive</moby> (2009 - now Bight Games)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | t | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Bight Interactive">Bight Interactive</moby> (2009 - now Bight Games)</li><li><moby company="J2Play Inc.">J2Play Inc.</moby> (2009 - now <moby company="EA Kitchener">EA Kitchener</moby>)<li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> |
43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | 43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | ||
44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | 44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | ||
45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | 45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | ||
46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | 46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | ||
47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
51 | <li><moby company="Easy Studios">Easy Studios</moby> (2008)</li> | 51 | <li><moby company="Easy Studios">Easy Studios</moby> (2008)</li> | ||
52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | 56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | ||
57 | <li><moby company="Ghost Games">Ghost Games</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 57 | <li><moby company="Ghost Games">Ghost Games</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
58 | 58 | ||||
59 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 59 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired development studios and companies</b><ul> | 19 | <b>Acquired development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | ||
23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
32 | <li><moby company="Criterion">Criterion</moby> (2004, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | 32 | <li><moby company="Criterion">Criterion</moby> (2004, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | ||
33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
t | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006, now known as <moby company="BioWare Mythic">BioWare Mythic</moby>)</li> | t | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006, later known as <moby company="BioWare Mythic">BioWare Mythic</moby> and Mythic - closed in 2014)</li> |
35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
39 | (2008)</li> | 39 | (2008)</li> | ||
40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | ||
41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Bight Interactive">Bight Interactive</moby> (2009 - now Bight Games)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Bight Interactive">Bight Interactive</moby> (2009 - now Bight Games)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | ||
43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | 43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | ||
44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | 44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | ||
45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | 45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | ||
46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | 46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | ||
47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
51 | <li><moby company="Easy Studios">Easy Studios</moby> (2008)</li> | 51 | <li><moby company="Easy Studios">Easy Studios</moby> (2008)</li> | ||
52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | 56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | ||
57 | <li><moby company="Ghost Games">Ghost Games</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 57 | <li><moby company="Ghost Games">Ghost Games</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
58 | 58 | ||||
59 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 59 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired development studios and companies</b><ul> | 19 | <b>Acquired development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | ||
23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
32 | <li><moby company="Criterion">Criterion</moby> (2004, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | 32 | <li><moby company="Criterion">Criterion</moby> (2004, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | ||
33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006, now known as <moby company="BioWare Mythic">BioWare Mythic</moby>)</li> | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006, now known as <moby company="BioWare Mythic">BioWare Mythic</moby>)</li> | ||
35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
39 | (2008)</li> | 39 | (2008)</li> | ||
40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | ||
41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Bight Interactive">Bight Interactive</moby> (2009 - now Bight Games)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Bight Interactive">Bight Interactive</moby> (2009 - now Bight Games)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | ||
43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | 43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | ||
44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | 44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | ||
45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | 45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | ||
46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | 46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | ||
47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
51 | <li><moby company="Easy Studios">Easy Studios</moby> (2008)</li> | 51 | <li><moby company="Easy Studios">Easy Studios</moby> (2008)</li> | ||
52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | 56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | ||
t | 57 | <li><moby company="EA Gothenburg">EA Gothenburg</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | t | 57 | <li><moby company="Ghost Games">Ghost Games</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. |
58 | 58 | ||||
59 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 59 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired development studios and companies</b><ul> | 19 | <b>Acquired development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | ||
23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
32 | <li><moby company="Criterion">Criterion</moby> (2004, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | 32 | <li><moby company="Criterion">Criterion</moby> (2004, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | ||
33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006, now known as <moby company="BioWare Mythic">BioWare Mythic</moby>)</li> | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006, now known as <moby company="BioWare Mythic">BioWare Mythic</moby>)</li> | ||
35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
39 | (2008)</li> | 39 | (2008)</li> | ||
40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | ||
41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
t | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | t | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Bight Interactive">Bight Interactive</moby> (2009 - now Bight Games)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> |
43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | 43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | ||
44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | 44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | ||
45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | 45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | ||
46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | 46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | ||
47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
51 | <li><moby company="Easy Studios">Easy Studios</moby> (2008)</li> | 51 | <li><moby company="Easy Studios">Easy Studios</moby> (2008)</li> | ||
52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | 56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | ||
57 | <li><moby company="EA Gothenburg">EA Gothenburg</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 57 | <li><moby company="EA Gothenburg">EA Gothenburg</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
58 | 58 | ||||
59 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 59 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired development studios and companies</b><ul> | 19 | <b>Acquired development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | ||
23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
32 | <li><moby company="Criterion">Criterion</moby> (2004, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | 32 | <li><moby company="Criterion">Criterion</moby> (2004, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> | ||
33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
t | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | t | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006, now known as <moby company="BioWare Mythic">BioWare Mythic</moby>)</li> |
35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
39 | (2008)</li> | 39 | (2008)</li> | ||
40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | ||
41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | ||
43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | 43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | ||
44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | 44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | ||
45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | 45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | ||
46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | 46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | ||
47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
51 | <li><moby company="Easy Studios">Easy Studios</moby> (2008)</li> | 51 | <li><moby company="Easy Studios">Easy Studios</moby> (2008)</li> | ||
52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | 56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | ||
57 | <li><moby company="EA Gothenburg">EA Gothenburg</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 57 | <li><moby company="EA Gothenburg">EA Gothenburg</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
58 | 58 | ||||
59 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 59 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired development studios and companies</b><ul> | 19 | <b>Acquired development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
n | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | n | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> |
23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
t | 32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | t | 32 | <li><moby company="Criterion">Criterion</moby> (2004, later part of <moby company="EA Bright Light">EA Bright Light</moby> until that studio was closed in 2012)</li> |
33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
39 | (2008)</li> | 39 | (2008)</li> | ||
40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | ||
41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | ||
43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | 43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | ||
44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | 44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | ||
45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | 45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | ||
46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | 46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | ||
47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
51 | <li><moby company="Easy Studios">Easy Studios</moby> (2008)</li> | 51 | <li><moby company="Easy Studios">Easy Studios</moby> (2008)</li> | ||
52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | 56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | ||
57 | <li><moby company="EA Gothenburg">EA Gothenburg</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 57 | <li><moby company="EA Gothenburg">EA Gothenburg</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
58 | 58 | ||||
59 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 59 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired development studios and companies</b><ul> | 19 | <b>Acquired development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
39 | (2008)</li> | 39 | (2008)</li> | ||
40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | ||
41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | ||
43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | 43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | ||
44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | 44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | ||
45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | 45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | ||
46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | 46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | ||
47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
t | t | 51 | <li><moby company="Easy Studios">Easy Studios</moby> (2008)</li> | ||
51 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
52 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
53 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
54 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
55 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | 56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | ||
56 | <li><moby company="EA Gothenburg">EA Gothenburg</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 57 | <li><moby company="EA Gothenburg">EA Gothenburg</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
57 | 58 | ||||
58 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 59 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired development studios and companies</b><ul> | 19 | <b>Acquired development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
39 | (2008)</li> | 39 | (2008)</li> | ||
40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | ||
41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | ||
43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | 43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | ||
44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | 44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | ||
45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | 45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | ||
46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | 46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> | ||
47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
51 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 51 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
52 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 52 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
53 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 53 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
54 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | 54 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> | ||
t | t | 55 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li> | ||
55 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 56 | <li><moby company="EA Gothenburg">EA Gothenburg</moby> (2012)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
56 | 57 | ||||
57 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 58 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired development studios and companies</b><ul> | 19 | <b>Acquired development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
39 | (2008)</li> | 39 | (2008)</li> | ||
40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | ||
41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | ||
n | n | 43 | <li><moby company="IronMonkey Studios">IronMonkey Studios</moby> (2010)</li> | ||
43 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | 44 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | ||
44 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | 45 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> | ||
n | 45 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul> | n | 46 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul><b>Established development studios</b><ul> |
46 | |||||
47 | <b>Established development studios</b><ul> | ||||
48 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 47 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
49 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 48 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
50 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 49 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
51 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 50 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 51 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 52 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 53 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
t | 55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li> | t | 54 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne - closed in September 2011)</li> |
56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 55 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
57 | 56 | ||||
58 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 57 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
n | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | n | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <moby company="EA Salt Lake">EA Salt Lake</moby>, focusing the studio entirely on Wii development. |
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> | ||
18 | 18 | ||||
19 | <b>Acquired development studios and companies</b><ul> | 19 | <b>Acquired development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
39 | (2008)</li> | 39 | (2008)</li> | ||
40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | ||
41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | ||
43 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | 43 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | ||
t | 44 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li></ul><b>Established development studios</b><ul> | t | 44 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li> |
45 | <li><moby company="PopCap Games, Inc.">PopCap Games, Inc.</moby> (2011)</li></ul> | ||||
46 | |||||
47 | <b>Established development studios</b><ul> | ||||
45 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 48 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
46 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 49 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
47 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 50 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
48 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 51 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
49 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 52 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
50 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 53 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
51 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 54 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
52 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li> | 55 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li> | ||
53 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 56 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
54 | 57 | ||||
55 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 58 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
t | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul>The company also runs the EA Partners program to co-publish and distribute games developed by third-party developers. | t | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul> |
18 | 18 | ||||
19 | <b>Acquired development studios and companies</b><ul> | 19 | <b>Acquired development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
39 | (2008)</li> | 39 | (2008)</li> | ||
40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | ||
41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> | ||
43 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | 43 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | ||
44 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li></ul><b>Established development studios</b><ul> | 44 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li></ul><b>Established development studios</b><ul> | ||
45 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 45 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
46 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 46 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
47 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 47 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
48 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 48 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
49 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 49 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
50 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 50 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
51 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 51 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
52 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li> | 52 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li> | ||
53 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 53 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
54 | 54 | ||||
55 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 55 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul>The company also runs the EA Partners program to co-publish and distribute games developed by third-party developers. | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul>The company also runs the EA Partners program to co-publish and distribute games developed by third-party developers. | ||
18 | 18 | ||||
19 | <b>Acquired development studios and companies</b><ul> | 19 | <b>Acquired development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
39 | (2008)</li> | 39 | (2008)</li> | ||
40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | ||
41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
t | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li></ul><b>Established development studios</b><ul> | t | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li> |
43 | <li><moby company="Firemint Pty Ltd.">Firemint Pty Ltd.</moby> (2011)</li> | ||||
44 | <li><moby company="Infinite Interactive Pty. Ltd.">Infinite Interactive Pty. Ltd.</moby> (2011 - through the Firemint acquisition)</li></ul><b>Established development studios</b><ul> | ||||
43 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 45 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
44 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 46 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
45 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 47 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
46 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 48 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
47 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 49 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
48 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 50 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
49 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 51 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
50 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li> | 52 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li> | ||
51 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 53 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
52 | 54 | ||||
53 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 55 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
t | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution values and procedures established by this division are still being followed by the company today in its new structure. | t | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution of third-party titles continued with the division <moby company="EA Distribution">EA Distribution</moby>, until September 1997 when it was reformed to include full publishing, with development and marketing as well. In June 2003 the initiative was renamed <moby company="EA Partners">EA Partners</moby>. |
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into four labels:<ul> | 9 | In June 2007, the company was reorganized into four labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> | ||
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul>The company also runs the EA Partners program to co-publish and distribute games developed by third-party developers. | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul>The company also runs the EA Partners program to co-publish and distribute games developed by third-party developers. | ||
18 | 18 | ||||
19 | <b>Acquired development studios and companies</b><ul> | 19 | <b>Acquired development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
39 | (2008)</li> | 39 | (2008)</li> | ||
40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | ||
41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li></ul><b>Established development studios</b><ul> | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li></ul><b>Established development studios</b><ul> | ||
43 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 43 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
44 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 44 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
45 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 45 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
46 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 46 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
47 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 47 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
48 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 48 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
49 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 49 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
50 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li> | 50 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li> | ||
51 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 51 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
52 | 52 | ||||
53 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 53 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
n | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | n | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts (EA) has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games, and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
n | 3 | EAD, <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby>, was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution values and procedures established by this division are still being followed by the company today in its new structure. | n | 3 | <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby> (EAD) was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby>, and more through-out Europe, the United States, and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution values and procedures established by this division are still being followed by the company today in its new structure. |
4 | 4 | ||||
n | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | n | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the United States, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. |
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
n | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | n | 9 | In June 2007, the company was reorganized into four labels:<ul> |
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
n | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership. The Sims as a label also disappeared. In 2011, the following four labels are used:<ul> | n | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into <i>The Sims</i> label along with the <moby company="Hasbro">Hasbro</moby> partnership. <i>The Sims</i> as a label also disappeared. In 2011, the following four labels are used:<ul> |
14 | <li><moby company="EA Games">EA Games</moby></li> | 14 | <li><moby company="EA Games">EA Games</moby></li> | ||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | 15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | 16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul>The company also runs the EA Partners program to co-publish and distribute games developed by third-party developers. | 17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul>The company also runs the EA Partners program to co-publish and distribute games developed by third-party developers. | ||
18 | 18 | ||||
19 | <b>Acquired development studios and companies</b><ul> | 19 | <b>Acquired development studios and companies</b><ul> | ||
20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
39 | (2008)</li> | 39 | (2008)</li> | ||
40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | ||
41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li></ul><b>Established development studios</b><ul> | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li></ul><b>Established development studios</b><ul> | ||
43 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 43 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
44 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 44 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
45 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 45 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
46 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 46 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
47 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 47 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
48 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 48 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
49 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 49 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
50 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li> | 50 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li> | ||
n | 51 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | n | 51 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008, the company also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. |
52 | 52 | ||||
t | 53 | In November 2009 EA announced to axe 1500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | t | 53 | In November 2009, EA announced to axe 1,500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | EAD, <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby>, was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution values and procedures established by this division are still being followed by the company today in its new structure. | 3 | EAD, <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby>, was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution values and procedures established by this division are still being followed by the company today in its new structure. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into 4 labels:<ul> | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
t | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | t | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership. The Sims as a label also disappeared. In 2011, the following four labels are used:<ul> |
14 | <li><moby company="EA Games">EA Games</moby></li> | ||||
15 | <li><moby company="EA Sports">EA Sports</moby></li> | ||||
16 | <li><moby company="EA Play">EA Play</moby> (casual games)</li> | ||||
17 | <li><moby company="EA Interactive">EA Interactive</moby> (online and mobile games)</li></ul>The company also runs the EA Partners program to co-publish and distribute games developed by third-party developers. | ||||
14 | 18 | ||||
15 | <b>Acquired development studios and companies</b><ul> | 19 | <b>Acquired development studios and companies</b><ul> | ||
16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 20 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 21 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 22 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 23 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 24 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 25 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 26 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 27 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 28 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 29 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 30 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 31 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 32 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 33 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 34 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 35 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 36 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 37 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 38 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
35 | (2008)</li> | 39 | (2008)</li> | ||
36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | 40 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> | ||
37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 41 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li></ul><b>Established development studios</b><ul> | 42 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li></ul><b>Established development studios</b><ul> | ||
39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 43 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
40 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 44 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 45 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 46 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
43 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 47 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
44 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 48 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
45 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 49 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
46 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li> | 50 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li> | ||
47 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 51 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
48 | 52 | ||||
49 | In November 2009 EA announced to axe 1500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 53 | In November 2009 EA announced to axe 1500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | EAD, <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby>, was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution values and procedures established by this division are still being followed by the company today in its new structure. | 3 | EAD, <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby>, was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution values and procedures established by this division are still being followed by the company today in its new structure. | ||
4 | 4 | ||||
5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into 4 labels:<ul> | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | ||
14 | 14 | ||||
15 | <b>Acquired development studios and companies</b><ul> | 15 | <b>Acquired development studios and companies</b><ul> | ||
16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
n | 21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | n | 21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> |
22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
n | 24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | n | 24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Danger Close">Danger Close</moby>, formerly known as <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> |
25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
35 | (2008)</li> | 35 | (2008)</li> | ||
n | 36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | n | 36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>, now known as <moby company="Danger Close">Danger Close</moby>)</li> |
37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li></ul><b>Established development studios</b><ul> | 38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li></ul><b>Established development studios</b><ul> | ||
39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
40 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 40 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
43 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 43 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
44 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 44 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
45 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | 45 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
t | 46 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | t | 46 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li> |
47 | <li><moby company="Victory Games">Victory Games</moby> (circa 2010-2011)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||||
47 | 48 | ||||
48 | In November 2009 EA announced to axe 1500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 49 | In November 2009 EA announced to axe 1500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
n | 3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | n | 3 | EAD, <moby company="Electronic Arts Distribution">Electronic Arts Distribution</moby>, was EA's third party publishing house, which distributed titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). EAD was in existence from 1987-1991 and lead by <moby developer="Larry Probst">Larry Probst</moby>, Senior VP at the time. Distribution values and procedures established by this division are still being followed by the company today in its new structure. |
4 | 4 | ||||
n | 5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | n | 5 | <moby company="EA Studios">EA Studios</moby> is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in <moby company="EA Studios Japan">Japan</moby> and London. |
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into 4 labels:<ul> | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | ||
14 | 14 | ||||
15 | <b>Acquired development studios and companies</b><ul> | 15 | <b>Acquired development studios and companies</b><ul> | ||
16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
35 | (2008)</li> | 35 | (2008)</li> | ||
36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li></ul><b>Established development studios</b><ul> | 38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li></ul><b>Established development studios</b><ul> | ||
39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
40 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 40 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
43 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 43 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
44 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 44 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
t | t | 45 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li> | ||
45 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 46 | <li><moby company="Visceral Games Australia">Visceral Games Australia</moby> (formerly Electronic Arts Melbourne)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
46 | 47 | ||||
47 | In November 2009 EA announced to axe 1500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 48 | In November 2009 EA announced to axe 1500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | 3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | ||
4 | 4 | ||||
5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | 5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into 4 labels:<ul> | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | ||
14 | 14 | ||||
15 | <b>Acquired development studios and companies</b><ul> | 15 | <b>Acquired development studios and companies</b><ul> | ||
16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
35 | (2008)</li> | 35 | (2008)</li> | ||
36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
t | 38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li></ul><b>Established development studios</b><ul> | t | 38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li><li><moby company="Chillingo Ltd">Chillingo Ltd</moby> (2010)</li></ul><b>Established development studios</b><ul> |
39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
40 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 40 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
43 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | 43 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
44 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 44 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
45 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 45 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
46 | 46 | ||||
47 | In November 2009 EA announced to axe 1500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 47 | In November 2009 EA announced to axe 1500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | 3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | ||
4 | 4 | ||||
5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | 5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into 4 labels:<ul> | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | ||
14 | 14 | ||||
15 | <b>Acquired development studios and companies</b><ul> | 15 | <b>Acquired development studios and companies</b><ul> | ||
16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
35 | (2008)</li> | 35 | (2008)</li> | ||
36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li></ul><b>Established development studios</b><ul> | 38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li></ul><b>Established development studios</b><ul> | ||
39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
40 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 40 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
t | t | 43 | <li><moby company="Electronic Arts Asia Pacific Pte Ltd.">Electronic Arts Asia Pacific Pte Ltd.</moby></li> | ||
43 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 44 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
44 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 45 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
45 | 46 | ||||
46 | In November 2009 EA announced to axe 1500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. | 47 | In November 2009 EA announced to axe 1500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | 3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | ||
4 | 4 | ||||
5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | 5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into 4 labels:<ul> | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | ||
14 | 14 | ||||
n | 15 | <b>Acquired development studios</b><ul> | n | 15 | <b>Acquired development studios and companies</b><ul> |
16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
35 | (2008)</li> | 35 | (2008)</li> | ||
n | 36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | n | 36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008 - closed in 2009, partly folded into <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> |
37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
n | 38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li></ul><b>Established development studios</b><ul> | n | 38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li><li><moby company="Playfish, Ltd.">Playfish, Ltd.</moby> (2009)</li></ul><b>Established development studios</b><ul> |
39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
40 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 40 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
43 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | 43 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
44 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 44 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | ||
t | t | 45 | |||
46 | In November 2009 EA announced to axe 1500 jobs by the end of March 2010 as part of a new cost reduction plan, following net losses that increased during its second quarter to USD 391 million. Several studios are said to be closed or restructured. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | 3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | ||
4 | 4 | ||||
5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | 5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into 4 labels:<ul> | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | ||
14 | 14 | ||||
15 | <b>Acquired development studios</b><ul> | 15 | <b>Acquired development studios</b><ul> | ||
16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
35 | (2008)</li> | 35 | (2008)</li> | ||
36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | 36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | ||
37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li></ul><b>Established development studios</b><ul> | 38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li></ul><b>Established development studios</b><ul> | ||
39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
40 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | 40 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> | ||
41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
t | t | 43 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li> | ||
43 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 44 | <li><moby company="8lb Gorilla">8lb Gorilla</moby> (2009)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | 3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | ||
4 | 4 | ||||
5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | 5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into 4 labels:<ul> | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | ||
14 | 14 | ||||
15 | <b>Acquired development studios</b><ul> | 15 | <b>Acquired development studios</b><ul> | ||
16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
35 | (2008)</li> | 35 | (2008)</li> | ||
36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | 36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | ||
37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li></ul><b>Established development studios</b><ul> | 38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li></ul><b>Established development studios</b><ul> | ||
39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
t | 40 | <li><moby company="Electronic Arts Redwood Shores Studio">Electronic Arts Redwood Shores Studio</moby> (1998)</li> | t | 40 | <li><moby company="Visceral Games">Visceral Games</moby> (formerly Electronic Arts Redwood Shores Studio - 1998)</li> |
41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | 41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | 42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||
43 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 43 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | 3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | ||
4 | 4 | ||||
5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | 5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into 4 labels:<ul> | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | ||
14 | 14 | ||||
15 | <b>Acquired development studios</b><ul> | 15 | <b>Acquired development studios</b><ul> | ||
16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
35 | (2008)</li> | 35 | (2008)</li> | ||
36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | 36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | ||
37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | 37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> | ||
38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li></ul><b>Established development studios</b><ul> | 38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li></ul><b>Established development studios</b><ul> | ||
39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
40 | <li><moby company="Electronic Arts Redwood Shores Studio">Electronic Arts Redwood Shores Studio</moby> (1998)</li> | 40 | <li><moby company="Electronic Arts Redwood Shores Studio">Electronic Arts Redwood Shores Studio</moby> (1998)</li> | ||
t | t | 41 | <li><moby company="Electronic Arts Mobile (Romania) S.R.L.">Electronic Arts Mobile (Romania) S.R.L.</moby> (2005)</li> | ||
42 | <li><moby company="EA Romania SRL">EA Romania SRL</moby> (2008)</li> | ||||
41 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 43 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | 3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | ||
4 | 4 | ||||
5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | 5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into 4 labels:<ul> | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership | ||
14 | 14 | ||||
15 | <b>Acquired development studios</b><ul> | 15 | <b>Acquired development studios</b><ul> | ||
16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
35 | (2008)</li> | 35 | (2008)</li> | ||
36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | 36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | ||
t | 37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li></ul><b>Established development studios</b><ul> | t | 37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li> |
38 | <li><moby company="J2MSoft Inc.">J2MSoft Inc.</moby> (2008)</li></ul><b>Established development studios</b><ul> | ||||
38 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 39 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
39 | <li><moby company="Electronic Arts Redwood Shores Studio">Electronic Arts Redwood Shores Studio</moby> (1998)</li> | 40 | <li><moby company="Electronic Arts Redwood Shores Studio">Electronic Arts Redwood Shores Studio</moby> (1998)</li> | ||
40 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 41 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | 3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | ||
4 | 4 | ||||
5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | 5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into 4 labels:<ul> | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
t | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. | t | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. The Casual label was closed in November 2008 and merged into The Sims label along with the <moby company="Hasbro">Hasbro</moby> partnership |
14 | 14 | ||||
15 | <b>Acquired development studios</b><ul> | 15 | <b>Acquired development studios</b><ul> | ||
16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | 28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> | ||
29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
35 | (2008)</li> | 35 | (2008)</li> | ||
36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | 36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | ||
37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li></ul><b>Established development studios</b><ul> | 37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li></ul><b>Established development studios</b><ul> | ||
38 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | 38 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||
39 | <li><moby company="Electronic Arts Redwood Shores Studio">Electronic Arts Redwood Shores Studio</moby> (1998)</li> | 39 | <li><moby company="Electronic Arts Redwood Shores Studio">Electronic Arts Redwood Shores Studio</moby> (1998)</li> | ||
40 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. | 40 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | 3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | ||
4 | 4 | ||||
5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | 5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into 4 labels:<ul> | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
n | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. | n | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby> until October 2008, then <moby developer="Rod Humble">Rod Humble</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. |
14 | 14 | ||||
15 | <b>Acquired development studios</b><ul> | 15 | <b>Acquired development studios</b><ul> | ||
16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
n | 18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995)</li> | n | 18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> |
19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
n | 28 | <li><moby company="Criterion">Criterion</moby> (2004)</li> | n | 28 | <li><moby company="Criterion">Criterion</moby> (2004, now part of <moby company="EA Bright Light">EA Bright Light</moby>)</li> |
29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
35 | (2008)</li> | 35 | (2008)</li> | ||
36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | 36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | ||
t | t | 37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li></ul><b>Established development studios</b><ul> | ||
38 | <li><moby company="EA Baltimore">EA Baltimore</moby> (1996-2000)</li> | ||||
39 | <li><moby company="Electronic Arts Redwood Shores Studio">Electronic Arts Redwood Shores Studio</moby> (1998)</li> | ||||
37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li></ul>In 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually there was no agreement. | 40 | <li><moby company="Pogo Austin">Pogo Austin</moby> (2008)</li></ul>In February 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually in October 2008 it was confirmed there was no agreement. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | 3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | ||
4 | 4 | ||||
5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | 5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into 4 labels:<ul> | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. | ||
14 | 14 | ||||
15 | <b>Acquired development studios</b><ul> | 15 | <b>Acquired development studios</b><ul> | ||
16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995)</li> | 18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995)</li> | ||
19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
28 | <li><moby company="Criterion">Criterion</moby> (2004)</li> | 28 | <li><moby company="Criterion">Criterion</moby> (2004)</li> | ||
29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | 30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> | ||
31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
35 | (2008)</li> | 35 | (2008)</li> | ||
36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | 36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | ||
t | 37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li></ul>In 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>. | t | 37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li></ul>In 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>, but eventually there was no agreement. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. | f | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | 3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). | ||
4 | 4 | ||||
5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | 5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | ||
6 | 6 | ||||
7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
8 | 8 | ||||
9 | In June 2007, the company was reorganized into 4 labels:<ul> | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | ||
10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. | ||
14 | 14 | ||||
15 | <b>Acquired development studios</b><ul> | 15 | <b>Acquired development studios</b><ul> | ||
16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | 16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||
17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | 17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||
18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995)</li> | 18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995)</li> | ||
19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | 19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||
20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | 20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||
21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | 22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||
23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | 23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||
24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | 24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||
25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | 25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||
26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | 26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||
27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | 27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||
28 | <li><moby company="Criterion">Criterion</moby> (2004)</li> | 28 | <li><moby company="Criterion">Criterion</moby> (2004)</li> | ||
29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | 29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||
t | 30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006 - now <moby company="EA Mythic">EA Mythic</moby>)</li> | t | 30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006)</li> |
31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | 31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||
32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | 32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||
33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | 33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||
34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | 34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||
35 | (2008)</li> | 35 | (2008)</li> | ||
36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | 36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | ||
37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li></ul>In 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>. | 37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li></ul>In 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>. |
Original | New | ||||
---|---|---|---|---|---|
n | 1 | Founded in 1982, Electronic Arts has built an empire of brand labels, making it a successful developer and publisher in interactive entertainment. | n | 1 | Founded in 1982 as Amazin' Software by <moby developer="Trip Hawkins">Trip Hawkins</moby>, Electronic Arts has built an empire of brand labels. Initially, EA published its titles under three different logos: EA Sports, EA Games and EA Sports Big. The company is considered one of the largest players in the industry, often through acquisitions of successful development studios. |
2 | 2 | ||||
n | 3 | EA publishes its titles under three different logos, EA Sports, EA Games and EA Sports Big. | n | 3 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of <moby company="Disney Interactive">Disney Interactive</moby>, <moby company="LEGO">LEGO</moby>, <moby company="LucasArts">LucasArts</moby>, <moby company="Squaresoft">Squaresoft</moby> and more through-out Europe, the US and Asia-Pacific (Australia). |
4 | |||||
5 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of Disney Interactive, Lego, LucasArts, Squaresoft and more through-out Europe, the US and Asia-Pacific (Australia). | ||||
6 | 4 | ||||
7 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | 5 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | ||
8 | 6 | ||||
9 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 7 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
10 | 8 | ||||
11 | In June 2007, the company was reorganized into 4 labels:<ul> | 9 | In June 2007, the company was reorganized into 4 labels:<ul> | ||
12 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | 10 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||
13 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | 11 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||
14 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | 12 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||
15 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. | 13 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. | ||
t | t | 14 | |||
15 | <b>Acquired development studios</b><ul> | ||||
16 | <li><moby company="Distinctive Software, Inc.">Distinctive Software, Inc.</moby> (1991 - has become <moby company="EA Canada">EA Canada</moby>)</li> | ||||
17 | <li><moby company="ORIGIN Systems, Inc.">ORIGIN Systems, Inc.</moby> (1992 - closed in 2004)</li> | ||||
18 | <li><moby company="Bullfrog Productions, Ltd.">Bullfrog Productions, Ltd.</moby> (1995)</li> | ||||
19 | <li><moby company="Maxis Software Inc.">Maxis Software Inc.</moby> (1997)</li> | ||||
20 | <li><moby company="ABC Software">ABC Software</moby> (1998)</li> | ||||
21 | <li><moby company="Westwood Studios, Inc.">Westwood Studios, Inc.</moby> (1998 - closed in 2003, now part of <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||||
22 | <li><moby company="PlayNation">PlayNation</moby> (1999)</li> | ||||
23 | <li><moby company="Kesmai">Kesmai</moby> (1999)</li> | ||||
24 | <li><moby company="Dreamworks Interactive">Dreamworks Interactive</moby> (2000 - now <moby company="Electronic Arts Los Angeles">EA Los Angeles</moby>)</li> | ||||
25 | <li><moby company="Black Box Games">Black Box Games</moby> (2002 - now <moby company="Electronic Arts Black Box">Electronic Arts Black Box</moby>)</li> | ||||
26 | <li><moby company="Studio 33">Studio 33</moby> (2003)</li> | ||||
27 | <li><moby company="NuFX, Inc.">NuFX, Inc.</moby> (2004)</li> | ||||
28 | <li><moby company="Criterion">Criterion</moby> (2004)</li> | ||||
29 | <li><moby company="Jamdat">Jamdat</moby> (2005)</li> | ||||
30 | <li><moby company="Mythic Entertainment">Mythic Entertainment</moby> (2006 - now <moby company="EA Mythic">EA Mythic</moby>)</li> | ||||
31 | <li><moby company="Phenomic Game Development">Phenomic Game Development</moby> (2006 - now <moby company="EA Phenomic">EA Phenomic</moby>)</li> | ||||
32 | <li><moby company="Digital Illusions CE">Digital Illusions CE</moby> (2006)</li> | ||||
33 | <li><moby company="Headgate Studios Inc.">Headgate Studios Inc.</moby> (2006 - now <moby company="EA Salt Lake">EA Salt Lake</moby>)</li> | ||||
34 | <li><moby company="BioWare Corp.">BioWare Corp.</moby> | ||||
35 | (2008)</li> | ||||
36 | <li><moby company="Pandemic Studios">Pandemic Studios</moby> (2008)</li> | ||||
37 | <li><moby company="Hands-On Mobile Korea">Hands-On Mobile Korea</moby> (2008 - now <moby company="EA Mobile Korea">EA Mobile Korea</moby>)</li></ul>In 2008 the company has also set its sights on major publisher <moby company="Take-Two Interactive Software, Inc.">Take-Two Interactive Software, Inc.</moby> and most importantly the <moby company="Rockstar">Rockstar</moby> studios it owns, mostly in response of the merger between <moby company="Activision">Activision</moby> and <moby company="Vivendi">Vivendi</moby>. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982, Electronic Arts has built an empire of brand labels, making it a successful developer and publisher in interactive entertainment. | f | 1 | Founded in 1982, Electronic Arts has built an empire of brand labels, making it a successful developer and publisher in interactive entertainment. |
2 | 2 | ||||
3 | EA publishes its titles under three different logos, EA Sports, EA Games and EA Sports Big. | 3 | EA publishes its titles under three different logos, EA Sports, EA Games and EA Sports Big. | ||
4 | 4 | ||||
5 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of Disney Interactive, Lego, LucasArts, Squaresoft and more through-out Europe, the US and Asia-Pacific (Australia). | 5 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of Disney Interactive, Lego, LucasArts, Squaresoft and more through-out Europe, the US and Asia-Pacific (Australia). | ||
6 | 6 | ||||
7 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | 7 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | ||
8 | 8 | ||||
9 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 9 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
10 | 10 | ||||
t | 11 | In June 2007, the company was reorganized into 4 labels: EA Sports (led by <moby developer="Joel Linzner">Joel Linzner</moby>), EA Games (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>), EA Casual Entertainment (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) and The Sims (led by <moby developer="Nancy Smith">Nancy Smith</moby>). The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. | t | 11 | In June 2007, the company was reorganized into 4 labels:<ul> |
12 | <li><moby company="EA Casual">EA Casual</moby> (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>)</li> | ||||
13 | <li><moby company="EA Games">EA Games</moby> (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>)</li> | ||||
14 | <li><moby company="EA Sports">EA Sports</moby> (led by <moby developer="Joel Linzner">Joel Linzner</moby>)</li> | ||||
15 | <li><moby company="The Sims">The Sims</moby> (led by <moby developer="Nancy Smith">Nancy Smith</moby>)</li></ul>The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982, Electronic Arts has built an empire of brand labels, making it a successful developer and publisher in interactive entertainment. | f | 1 | Founded in 1982, Electronic Arts has built an empire of brand labels, making it a successful developer and publisher in interactive entertainment. |
2 | 2 | ||||
3 | EA publishes its titles under three different logos, EA Sports, EA Games and EA Sports Big. | 3 | EA publishes its titles under three different logos, EA Sports, EA Games and EA Sports Big. | ||
4 | 4 | ||||
5 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of Disney Interactive, Lego, LucasArts, Squaresoft and more through-out Europe, the US and Asia-Pacific (Australia). | 5 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of Disney Interactive, Lego, LucasArts, Squaresoft and more through-out Europe, the US and Asia-Pacific (Australia). | ||
6 | 6 | ||||
7 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | 7 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | ||
8 | 8 | ||||
9 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | 9 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. | ||
t | t | 10 | |||
11 | In June 2007, the company was reorganized into 4 labels: EA Sports (led by <moby developer="Joel Linzner">Joel Linzner</moby>), EA Games (led by <moby developer="Frank Gibeau">Frank Gibeau</moby>), EA Casual Entertainment (led by <moby developer="Kathy Vrabeck">Kathy Vrabeck</moby>) and The Sims (led by <moby developer="Nancy Smith">Nancy Smith</moby>). The four labels are supported by two new groups: Central Development Services and Global Publishing. Central Development Services, both led by Executive Vice President <moby developer="John Schappert">John Schappert</moby>. |
Original | New | ||||
---|---|---|---|---|---|
f | 1 | Founded in 1982, Electronic Arts has built an empire of brand labels, making it a successful developer and publisher in interactive entertainment. | f | 1 | Founded in 1982, Electronic Arts has built an empire of brand labels, making it a successful developer and publisher in interactive entertainment. |
2 | 2 | ||||
3 | EA publishes its titles under three different logos, EA Sports, EA Games and EA Sports Big. | 3 | EA publishes its titles under three different logos, EA Sports, EA Games and EA Sports Big. | ||
4 | 4 | ||||
5 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of Disney Interactive, Lego, LucasArts, Squaresoft and more through-out Europe, the US and Asia-Pacific (Australia). | 5 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of Disney Interactive, Lego, LucasArts, Squaresoft and more through-out Europe, the US and Asia-Pacific (Australia). | ||
6 | 6 | ||||
7 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | 7 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. | ||
t | t | 8 | |||
9 | The company had a disappointing fiscal year in 2007. They miscalculated the success of the Nintendo Wii and focused mainly on the Xbox 360 and the PS3, resulting in only two Wii launch titles, ports of existing games: <moby game="Need for Speed: Carbon">Need for Speed: Carbon</moby> and <moby game="Madden NFL 07">Madden NFL 07</moby>. To catch up, they acquired <moby company="Headgate Studios">Headgate Studios</moby> which they had been working together with for the <moby game="Tiger Woods PGA Series">Tiger Woods PGA series</moby> since 2000, and turned it into <i>EA Salt Lake</i>, entirely devoted to Wii development. |
Original | New | ||||
---|---|---|---|---|---|
n | 1 | Founded in 1982, Electronic Arts have built an empire of brand lables, making them a successful developer and publisher in interactive entertainment. | n | 1 | Founded in 1982, Electronic Arts has built an empire of brand labels, making it a successful developer and publisher in interactive entertainment. |
2 | 2 | ||||
n | 3 | EA publishes it's titles under three different logos, EA Sports, EA Games and EA Sports Big. | n | 3 | EA publishes its titles under three different logos, EA Sports, EA Games and EA Sports Big. |
4 | 4 | ||||
5 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of Disney Interactive, Lego, LucasArts, Squaresoft and more through-out Europe, the US and Asia-Pacific (Australia). | 5 | EAD, Electronic Arts Distribution, is EA's third party publishing house, which distributes titles from the likes of Disney Interactive, Lego, LucasArts, Squaresoft and more through-out Europe, the US and Asia-Pacific (Australia). | ||
6 | 6 | ||||
t | 7 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has developement studios in Japan and London. | t | 7 | EA Studios is EA's development arm, which consists of studios dotted around the US, with the more common studios in use in Seattle and Canada. EA also has development studios in Japan and London. |