Victory Games (Los Angeles)
Moby ID: 16779
- BioWare Victory (Los Angeles) (from 2011-12 to 2012-11-08)
- Victory Games (Los Angeles) (from 2011-02 to 2011-12)
Overview edit · view history
Victory Games was a development studio of Electronic Arts based in Los Angeles, California (USA). The existence of the studio was first revealed in February 2011 along with the announcement of a new game in the Command & Conquer series, but was actually formed in 2010 after Electronic Arts Los Angeles was operationally split to Danger Close and Victory Games (formerly the FPS and RTS teams of the formerly unified company, respectively). The studio's General Manager was Jon Van Caneghem. It was first launched with the name Victory Games (Los Angeles).
As EA had three development divisions in Los Angeles (Victory Games, Visceral Games and Danger Close), the three teams were most likely working at the same location, but on different franchises.
On 10 December 2011, a new game produced by this studio was announced: Command & Conquer: Generals 2. The studio's logo was removed from the official website and the studio was renamed to BioWare Victory. In 2012, the game was renamed Command & Conquer and the business model changed to free-to-play. After mere months, the studio was renamed back to Victory Games (Los Angeles) and the game had no more references to the BioWare label. On 29 October 2013, the day when the Command & Conquer closed alpha was supposed to receive a major update, Electronic Arts announced that the game was cancelled and Victory Games was disbanded. While a pre-written announcement cited player feedback as the reason, a Victory Games developer known only as EA_Baelor cited internal corporate politics as the reason for the closure.
Credited on 1 Game
Command & Conquer: The Ultimate Collection (2012 on Windows) |
History +
- October 29th, 2013
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Company closed on the same day a major update for the closed alpha of Command & Conquer was supposed to be pushed. The decision was done due to internal company politics.
- November 8th, 2012
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Company detached from BioWare.
- December 10th, 2011
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Company's move to BioWare's operation group announced during the Spike TV Game Awards, along with the full reveal trailer for Command & Conquer: Generals 2.
- July 2010
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Studio formed by splitting the RTS team of EA Los Angeles to a separate entity, but continued to operate from the same location.
Frequent Collaborators
Companies- 1 game with Electronic Arts, Inc.
- 1 game with ak tronic Software & Services GmbH
- 1 game with Gamesload
- 1 game with Kalloc Studios
- 1 game with Henry Yu
- 1 game with Jon Van Caneghem
- 1 game with Samuel Bass
- 1 game with Patrick Buechner
- 1 game with Tim Morten
- 1 game with Andrew McDonald
- 1 game with Graham Sheldon
- 1 game with Nathan Carrico
- 1 game with Daniel Davis
- 1 game with Chris Tamburrino
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