🐳 Featured Group: Games pulled from digital stores

Scratches

aka: Scratches: Dans l'antre de la peur, Scratches: Graffi Mortali, Scratches: La Guarida del Miedo
Moby ID: 21494

Windows version

Are you scared?

The Good
The scares, the sounds, the visuals, the story.

The Bad
A lot of the puzzles are really tedious and you have way too many options to start with. It takes a long time to get chugging along solving puzzles. Bored + scared will make people stop playing. Needs better pacing and door transitions don't help. Ok, well that one time they did.

The Bottom Line
When was the last time a game scared you. Really scared you. Now I'm not talking about dogs bursting through windows that get your heart racing for a minute. I'm talking about the kind of scared where you didn't want to go in your basement, or take a shower, or go to bed or even close your eyes. The kind of scared you may have experienced after seeing a movie like "The Exorcist" or more recently "The Ring". The kind that haunts you weeks maybe years later. Probably never in a game. Not like that...

Scratches changed all that for me because at last a game gave me nightmares. A game made me peek over my shoulder in my own house. A game made me rush up the stairs to and close my bedroom door.

I'm not easily scared, and I'm a huge fan of horror movies, those aforementioned movies did scare me but to be honest I was way too young to be watching The Exorcist and with a very excitable girl watching The Ring so I suppose maybe they're not my fault. Scratches I would put in the same category as these two in their presentation of horror. The atmosphere the game creates is one of great dread and the brilliant but simple drive to put the camera in the 1st person was a great decision. I have never understood why horror games played in 3rd person. Sure they can scare you with jump-scares but there's still that 3rd person distancing/ it's not me it's him kind of inner monologue. Scratches with it's gorgeous visuals and perfect, absolutely perfect, music/ musical cues/ and sounds will pull you in and will not let you go. You cannot pull yourself away no matter how scared. There's a great storyline which also helps give you momentum in exploring the house even after some of it scariest moments. Sure some of the puzzles are tedious and walking from room to room is time-consuming but these are all things you will overlook once the game ends and you get to return to your real life. But the game is still there, in the back of your mind, when you're trying to fall asleep, when you're trying to do the most menial tasks. It's still there, and it'll probably always be there. No player can miss this opportunity and should definitely treat themselves to this. A thinking person's horror game.

by Depeche Mike (17455) on October 27th, 2006

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