Bounder
Description official descriptions
In Bounder, the player controls a tennis ball that constantly bounces on the screen.
The player has to move the ball around between two bounces so it lands on friendly areas like grass or the main hexagonal-patterned floor. If it lands on hazardous areas like spikes and sand, or hits the enemies which move around, one of the seven lives the player starts with is lost. There are beneficial squares though - arrows which keep the ball in the air longer or teleports which clear part of the game.
The 174 screens are divided into 10 levels - at the end of each of these there's a bonus screen.
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Credits (Commodore 64 version)
4 People
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Average score: 79% (based on 10 ratings)
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Average score: 3.5 out of 5 (based on 14 ratings with 0 reviews)
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Trivia
Compilation
The C16 version was only released in Compilations.
Awards
- Commodore Format
- January 1991 (Issue 4) – Listed in the 'A to Z of Classic Games' article (Great)
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Contributors to this Entry
Game added by koffiepad.
Amstrad PCW added by Rola. Windows added by Rik Hideto. Antstream added by firefang9212. ZX Spectrum, Commodore 64 added by Martin Smith.
Additional contributors: Patrick Bregger, FatherJack.
Game added November 10th, 2005. Last modified November 4th, 2023.