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Zipper Interactive, Inc.

Moby ID: 77

Overview edit · view history

Zipper Interactive, initially based in Redmond, Washington (USA), was founded by Jim Bosler and Brian Soderberg in 1995. The company focused on developing 3D, real-time action, strategy and simulation games. Several team members were key designers and developers of SIMNET, used by the U.S. military and NATO to simulate realistic missions.

In January 2006 Zipper Interactive was acquired by Sony and became part of the SCE Worldwide Studios group. Zipper Interactive had been working together with Sony since 1999.

In May 2011 the company announced to have laid off around 33 staff. In March 2012 Sony confirmed to have closed the studio. Its last title was Unit 13 for the PS Vita.

David Kern, a principle technical artist at Zipper, and Russ Phillips, Zipper's studio art director, launched the studio nobodinos in April 2012 immediately following the closure.

Credited on 14 Games from 1997 to 2012

Unit 13 (2012 on PS Vita)
SOCOM 4: U.S. Navy SEALs (2011 on PlayStation 3)
MAG (2010 on PlayStation 3)
SOCOM: U.S. Navy SEALs - Combined Assault (2006 on PlayStation 2)
SOCOM: U.S. Navy SEALs - Fireteam Bravo 2 (2006 on PSP)
SOCOM: U.S. Navy SEALs - Fireteam Bravo (2005 on PSP)
SOCOM 3: U.S. Navy SEALs (2005 on PlayStation 2)
SOCOM II: U.S. Navy SEALs (2003 on PlayStation 2)
SOCOM: U.S. Navy SEALs (2002 on PlayStation 2)
Crimson Skies (2000 on Windows)
MechWarrior 3 (1999 on Windows)
Recoil (1999 on Windows)
Top Gun: Hornet's Nest (1998 on Windows)
Death Drome (1997 on Windows)

History +

January 24th, 2006

Company acquired by SCE Worldwide Studios.

1995

Zipper Interactive founded by Jim Bosler and Brian Soderberg

Trivia +

Address:

Zipper Interactive, Inc.

8314 154th Avenue N.E.

Redmond, WA 98052

Related Web Sites +

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