Serious Sam: The Second Encounter
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Serious Sam: The Second Encounter continues where The First Encounter left off. While on his way to Mental in the Sirian spacecraft he discovered in ancient Egypt the ship collides with something and crashes in Mesoamerica. With the ship damaged beyond repair Sam is once again trapped in hostile territory. But it seems the Sirians left a second backup spacecraft somewhere on earth.
To reach the spacecraft you have to fight your way through Mentals hordes that attack in great number and several waves across the ancient temples of Mesoamerica and Babylon to finally reach Medieval Europe where the final boss Mordekai the Summoner awaits. The game offers several new weapons like a chainsaw, flamethrower, sniper rifle, and a device called the Serious Bomb that will kill all enemies in a certain radius. New enemies include Cucurbito the Pumpkin a creature wielding a chainsaw, Zorg mercenary and commanders armed with rifles, large creatures called Zumb'uls wielding a twin rocked launcher and Fiendian Reptiloid Demons that attacks with fire balls from a great distance.
In 2010 the game received a HD remake.
Spellings
- Serious Sam: המפגש השני - Hebrew spelling
- Крутой Сэм: Второе Пришествие - Russian spelling
- シリアスサム セカンドエンカウンター - Japanese spelling
- 英雄萨姆:第二次遭遇 - Simplified Chinese spelling
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Credits (Windows version)
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Reviews
Critics
Average score: 83% (based on 36 ratings)
Players
Average score: 4.1 out of 5 (based on 71 ratings with 7 reviews)
The Good
Well, what's not to like? SS:SE doesn't change all that much from the first game (good thing), while improving on an already impressive engine (even better) and diversifying the playfield (excellent).
The Serious Engine may not have undergone a complete makeover, but it was certainly improved: level-of-detail management has either been completely rewritten or improved to the point that SS:SE can and does utilize super-detailed environments throughout the game. The engine is apparently quite capable of handling much more than a mostly-indoor Egyptian theme as in the First Encounter: SE features quite a few settings, including jungles, medieval castles, lava caves, an ice palace, and more. I also wish Croteam would capitalize more on the engine's impressive portal engine; both the original SS and SE feature very few portals, which is unfortunate because they are absolutely spectacular! In a word, the game is visually STUNNING.
The weapon selection has improved from the first game, featuring my ever-favourite chainsaw (almost as useful as it was in Doom 2!), fun as always flamethrower, and the Serious Bomb. More enemies are always fun too. Audio-wise the game hasn't changed much; the music is again quite good (albeit not as good as in the first game) and so is the audio.
The game is just as crazy as the first, if not more; the secrets are ever weirder (secret "mutated plant", a gun-wielding Frosty, pink secret?!), Sam is as cynical as ever, and hordes of enemies still come your way. Also, Croteam's added a bunch of bosses this time, and they're actually quite cool!
The Bad
Some of the levels, unfortunately, have crossed the border between "challenging and fun" to "downright annoyingly insane". This applies particularly to the crazy gravity-defying combat scenes, and the final battle right before the boss is way too long, to the point of becoming arduous.
The Bottom Line
A visually stunning, absolutely crazy and ultimately fun first person shooter.
Windows · by Tomer Gabel (4539) · 2002
HE'S BACK, BIGGER AND MORE STEROIDIER THAN EVER
The Good
This game blew my freakin' mind. It was actually the first ever fps that I played and it's the one that got me started into fps games. The gameplay looks more solid than Sam's biceps, and that's pretty solid! I love the outlandish weapons, freaky monsters, and the colourful enviroments.
My only problem with this game are the graphics and the multiplayer, but I'll touch on that later. The music is also an accomplishment to me. And the blood and gore make me sht my pants everytime I play.
The Bad
Here are the not-so-great parts. Well, the story isn't all that interesting. I forced myself to play through the story mode (although the gore was fun). And there really was no point to it in the end. The multiplayer isn't exactly solid. And don't start about the graphics.... otherwise everything's great!!
The Bottom Line*
BUY IT
Windows · by markthe5th (1) · 2008
Onslaught of action in great environments.
The Good
First, read the review for the part one.
Now, after reading... This is the sequel. It has the same advantages as the original; it does not cost very much and there is still no plot, but there are MORE monsters, MORE gore and MORE action. Additionally, the Second Encounter solves one of the biggest flaws of the original game- the constant Egyptian environment. You'll face many new scenarios, from lush jungles to fearsome medieval castles.
The Bad
The game has many battle scenes; while each one is original, some of them are very annoying, especially those that involve monsters zooming chaotically around the screen. Luckily, there are only two such short scenes in the entire game.
The Bottom Line
Still no plot and still no thinking required; just tap the mouse button as fast as possible, frag as many meanies as you can, and play till your head falls off.
Windows · by El-ad Amir (116) · 2002
Trivia
The additional developer, "A Few Screws Loose", helped develop the multiplayer code.
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Contributors to this Entry
Game added by NeoMoose.
Additional contributors: Trixter, Unicorn Lynx, phlux, tarmo888, tbuteler, Foxhack, Blod, lights out party, Crawly, Stratege, vicrabb.
Game added January 26th, 2002. Last modified January 19th, 2024.